Gagton23 Posted February 11, 2005 Share Posted February 11, 2005 My first one animation in one of the frames is a bit off Second one got the animation better -------------------------------|||121/124 Cmb|||-------------------------------|||98/99 Str|||99/99 Att|||97/99 Def|||82/90 Range|||91/94 Magic|||--------- Link to comment Share on other sites More sharing options...
Itachi Posted February 11, 2005 Share Posted February 11, 2005 Umm all you did was cut out a person out of ragnorak or used a sprite sheet and put them all into a frame... not too good sorry man also the G moves around in a circle Link to comment Share on other sites More sharing options...
hadgan Posted February 11, 2005 Share Posted February 11, 2005 You can see more than one of the dude on top of eachother. Link to comment Share on other sites More sharing options...
CommandoSGT Posted February 11, 2005 Share Posted February 11, 2005 Lol, all you had to do was take an animated .gif and put it into imageready. Link all the layers and drag them onto your sig that you wanted it in... Nice try, try looking up some tutorials.. Link to comment Share on other sites More sharing options...
Slyde_Whoosh Posted February 11, 2005 Share Posted February 11, 2005 not too good dude.... but ill tell you this, I can animate stuff like that, i hate doing it tho.... just do like 10 or 20 more, and it get's very easy to do simple movements... Link to comment Share on other sites More sharing options...
Dyronamics Posted February 11, 2005 Share Posted February 11, 2005 Er... Try to have some point in animations..... And make sure you cover the whole of the previous layer before adding another.... Another tip for an animated figure is not to have them appearing/disappearing after the animation.... Superknight/Blademaster: Level 150; Hps: 132Theoretical damage per round: 234Highest recorded damage in one round: 104 Link to comment Share on other sites More sharing options...
chemical1988 Posted February 11, 2005 Share Posted February 11, 2005 good job on keeping it under the size limits tho thats usually very hard to do Link to comment Share on other sites More sharing options...
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