ExpertSeth Posted January 14, 2006 Share Posted January 14, 2006 Well yeah, i now use 3D-SM mostly for 3D abstract renders in sig, but i was wondering how to make axes and chars in 3D-SM, I also got the demo of C4D so if nobody knows how to do in 3D-SM (What i doubt) you could tell for C4D aswell, Thanks Link to comment Share on other sites More sharing options...
Chunk_04 Posted January 14, 2006 Share Posted January 14, 2006 well im quite good with cinema 4d i just models a d long i know ive spelt long wrong also this Link to comment Share on other sites More sharing options...
ExpertSeth Posted January 14, 2006 Author Share Posted January 14, 2006 Could you tell me how it goes? I'm quite familiar with the program too, be4 i knew 3D-SM i used it quite alot :) Link to comment Share on other sites More sharing options...
venomai Posted January 14, 2006 Share Posted January 14, 2006 I'd suggest 3dsmax for your models, especially for your low poly models. Unless you've got one of the very newest versions of C4D, low-poly modeling will be a bit of a pain. Unfortunately, there is very little "drawing" involved in 3dsmax. I'd suggest reading up some simple walkthroughs to get an idea of how modeling is done. I'd also suggest you use a plane (or box) modeling technique, at least for now. http://tutorials.moddb.com/16/ (greatest plane modeling tut I've found) http://ran3d.com/tutorials/galil/galil01.asp (so-so box modeling tutorial, lots of bad methods in it though) http://3dtotal.com/ (go to free stuff -> tutorials) Good luck with 3dsmax, it's an awesome program! Link to comment Share on other sites More sharing options...
ExpertSeth Posted January 14, 2006 Author Share Posted January 14, 2006 Thanks, i'll try it :) Link to comment Share on other sites More sharing options...
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