February 12, 200620 yr the whole point of the calculator is to measure how many of a spell you need to get to a certain lvl the way they have set up is that for the combat spells it calculates the number of spells needed from the base xp you would get + from the extra xp you would get from hitting a max hit with that spell. of course no one is ever going to hit only max hits with the spell now you might say that the extra xp for hitting a max hit is so small it doesnt matter, but if like me, you are trying to train up many lvls it will mess up your plans I think that they should calculate the number of spells needed from only the base xp and not also from the xp from a max hit, i would rather have to craft or buy more runes i need in the beginning have to craft or buy more runes later [omg] who cares if its nerfed or fixed.... you people will argue over the color of a green apple if it was a topic on this fourm god.
February 12, 200620 yr Author the point is that while the calculator may say you need 500 fire strikes to reach the next lvl it may actually turnout to be 600 fire strikes. so in other words it cannot accurately predict how many of a spell you need to lvl, which is the whole point of the calculator [omg] who cares if its nerfed or fixed.... you people will argue over the color of a green apple if it was a topic on this fourm god.
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