Jump to content

tipit magic xp calculator


zyrm

Recommended Posts

the whole point of the calculator is to measure how many of a spell you need to get to a certain lvl

 

 

 

 

 

 

 

the way they have set up is that for the combat spells it calculates the number of spells needed from the base xp you would get + from the extra xp you would get from hitting a max hit with that spell. of course no one is ever going to hit only max hits with the spell

 

 

 

 

 

 

 

now you might say that the extra xp for hitting a max hit is so small it doesnt matter, but if like me, you are trying to train up many lvls it will mess up your plans

 

 

 

 

 

 

 

I think that they should calculate the number of spells needed from only the base xp and not also from the xp from a max hit, i would rather have to craft or buy more runes i need in the beginning have to craft or buy more runes later

[omg] who cares if its nerfed or fixed....

you people will argue over the color of a green apple if it was a topic on this fourm god.

Link to comment
Share on other sites

the point is that while the calculator may say you need 500 fire strikes to reach the next lvl it may actually turnout to be 600 fire strikes. so in other words it cannot accurately predict how many of a spell you need to lvl, which is the whole point of the calculator

[omg] who cares if its nerfed or fixed....

you people will argue over the color of a green apple if it was a topic on this fourm god.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.