Jump to content

EoC combat help


carnagex9

Recommended Posts

So I'm just starting to get back into Rs again after having a long break. EoC came out while I was away, so lately I've just been using legacy. I was wondering about good rotations for melee, ranged and magic for training. Or if anyone could point me to a decent guide that points them out. I'm assuming you would use a different rotation on bosses like GWD and such, so if anyone could help me with that as well as I plan on bossing to make some extra cash. I already know about t90s and such and have all the required gear for things, just wasn't sure on how to properly utilize EoC to its full advantage as opposed to legacy.

 

Thanks for all the help.

Link to comment
Share on other sites

It really depends on what you're doing, but since you're just getting into Evolution of Combat I'd recommend you put on Revolution and use the appropriate setup from there based on which combat class (melee, ranged, magic, 2h or duel wield) you are using. In general your thresholds are your friends - for example Assault/Destroy for melee. A useful ability to have is Sacrifice, which will restore a fraction of your health when you hit, or the full amount if that hit finishes off a creature. Unless you unlocked it during the world event - which I doubt since you mentioned coming back from a long break - you can get it by farming Bands/Kree in GWD or their minions. It may take a while though.

 

There are also some useful abilities unlocked from completing The World Wakes quest. The Dig Site quest unlocks another set of abilities that can do a lot of damage (although they also do damage to you). I'm not sure what your stats and quest completion is like, but they may be worthwhile to investigate. I hope that gets you started :).

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

cWCZMZO.png

l1M6sfb.png

My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

Link to comment
Share on other sites

Thank you. I have maxed combat stats except only 95 def and atk. And I have a few quests to finish still but for the most part quest completion is good, just got into prif the other day. What would be ideal revolution rotations for say training on waterfiends to start out? I found a decent ranged setup using the Zaryte bow, but should I include ultimates and such while training on something like those or is it not worth it?

Link to comment
Share on other sites

In general I don't think Ultimates are really worth it, maybe only if you run out of Thresholds and have 100% adrenaline. Having one or two on your ability bar won't kill you though. I haven't really played on P2P but I'd try Snapshot, Snipe, Dazing Shot, Needle Strike, Fragmentation Shot (if you're going to step into them, depends how much attention you want to commit to it), Rapid Fire, Bombardment, and maybe Deadshot for your Ultimate, 

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

cWCZMZO.png

l1M6sfb.png

My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.