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Verio77

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  1. Yes, I understand that with a low magic level it will be difficult, which is why you need the huge bonus from your equipment. And this guide was sort of meant to get you started, not push you the whole way. In the end, what's the fun of PK'ing if you can't choose your own battle-style.
  2. Ah yes, I didn't really plan the whole thing when I wrote it. Just added whatever came to mind. I've sort of fixed what you said, although I wouldn't mind some more help to make this guide useful to people. Let me show you how to compose constructive criticism. First you could start off with what you think is good/bad. Then how you suggest that could be fixed, along with some other suggestions if you like. Just telling me that I basically suck at writing about what I am doesn't help me at all. :) Thanks, Verio77
  3. Since you need a membership for this, I suggest you train your levels in this order: Smithing: 20 Firemakin: 50 (Buy willow in varrock general store and light outside) Ranging: 40 Defense: 20 Magic: 55 (Fire strikes) *Pay for membership* Magic: 58 (High alch) Agility: 15 Slayer: 10 Herblore: 10 Fletching: 10 Thieving: 53 Next is the list of quests needed (please note that they're linked directly to the guides): Death Plateau Troll Stronghold Waterfall Quest Priest in Peril Temple of Ikov The Tourist Trap Digsite Quest Druidic Ritual Desert Treasure Now that you're ready to cast ancient magicks, I suggest you use the following inventories when PK'ing or Staking. PK'ing Gnomes hat Anti-dragonbreath shield Amulet of magic Mystic robe top Mystic robe bottom Mystic gloves Mystic boots Ring of life 100 chaos runes 100 death runes 50 water runes 20 lobsters or better food Attack bonus: 54 Defense bonus: 46 I suggest going in with a partner, such as a pure ranger (what I do) as you'll probably not meet that many other pures your level, and those that aren't might use protection prayers. Cast Ice Rush manually. You want to KO them with/without your partner before they get a chance to retaliate in any way (preferable to attack people using melee so you won't receive any damage). Ice rush binds for 5 seconds, and can hit 18 Staking Seer's ring Amulet of fury God cape Anti-Dragonbreath shield Infinity top Infinity bottom Infinity hat Infinity boots Infinity gloves Mage's book Master's wand 200 chaos 200 deaths 100 bloods Attack bonus: 124 Defense bonus: 131 You want to disable food when editing the settings before the match so that your spells pay off. Cast Blood Rush manually to regain your HP. Blood Rush heals you 25% of what you hit, can hit up to 17 Levels (assuming you train with high alching, keeping hp at 50) 58 magic Ice Rush Max hit 18 Combat 47 70 magic Ice Burst (Hits multiple targets) Max hit 22 Combat 53 82 magic Ice Blitz Max hit 26 Combat 58 94 magic Ice Barrage (Hits multiple targets) Max hit 30 Combat 64
  4. Extremely creative! Very poetic in a weird sort of sense.. but still, rather abstruse work.
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