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Kalaq

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Posts posted by Kalaq

  1. the attack speed would be a good idea sort of e.g. assuming dagger is fast it would be 1-2 assuming 2h is slow 2-3/ 3-4 depending on stuff

     

     

     

    the animation if you hit a certain number do certain action e.g.

     

     

     

    melee (damage not sure)

     

    1-5 sword bounces off

     

    6-9 poke

     

    9-14 good slash/stab

     

    14+ takes good chunk of meat off ^.-

     

    finishing blow decapitate

     

     

     

    range (damage not sure)

     

    low= leg shot

     

    med= chest shot

     

    high = head shot ^.^

     

    finishing blow= head and they stagger and die

     

     

     

    and mage is pretty much the same as range except the explosion would be bigger

  2. I dont see the necessity of putting a giant monster in rs right now, of course I woulndt be able to deal with it anyway, but lately the updates have been all about putting new giants in the game. Take godwars, Mith dragons, the new quests, etc.

     

    I dont think anyone would be very impressed with the appearance of a new super enemy. Not as things are now.

     

    If they pulled something like this, they should wait a few months at least to make it a special update.

     

    Right now another mega guy would just be another routine waiting to be mastered among the others.

     

     

     

     

     

     

    When Christmas comes EVIL SANTA lvl 3 very aggressive so it attacks everything that moves and it hits 1's but rapid fire and roams around EVERYWHERE! YOU might be next ehehhehe :wall:

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