Jump to content

Roose Bolton

Members
  • Posts

    74
  • Joined

  • Last visited

Posts posted by Roose Bolton

  1. I'm certain afk'ing at daggs is your best bet using a royal cannon. I get 300k+ range xp plus 300+crims an hour and only have to top my cannon up once per minute plus drink ovls every 5 minutes.

     

    I'm sure mage and possibly melee will also work there.

  2. Dagganoths are the fastest way, I get 320+ crims an hour using cannon, full arma, chins, off hand ccb, demon horn + bonecrusher + ovls ect...Works out over 200k+ summ xp per hour with other charms collected.

     

    Second best are waterfiends and glacors I think.

  3. Update: I gave it a go using just range (Chins + oh cbow + gold cannon), My rate came out higher than yours over a 1 hour sample, I believe this is down to the setup I was using which consisted of full armadyl rather than a mixed gear combo.

     

    I did take a screen shot but it messed up in paint lol, I'll post a few more over the coming days to help out anyone using range with your permission.

    • Like 1
  4. Is it feasible to use just chins + cannon, with max range gear? I only ask since it's the last combat stat along with summoning that I need to max.

    Yeah totally you can. I just kept the mage off hand for more damage but you don't have to use it.

     

    Awesome! I'll have to give it a go :D

  5. This still haunts we to this day, quite little to some people but at the time I decided to quit for a solid year.

     

    The year was 2005, I was by no means rich and had worked tirelessly to save for full guthans and a whip so I could camp at bandits (When that used to be one of the best training methods), it took me weeks and weeks of saving and I had every piece of gold too my name invested in that Armour. I was set up in the tent with the table (3/4 bandit spawns for constant attacks), I got connection interrupted and by the time I managed to log on and run back there from lumby I was all but too late.

  6. ok so wat woould the setup be then? for armour and stuff

     

    Max damage output range gear, red chins (I think you can use offhand with them as well).

     

    charming imp plus ovls, prayer renewals, super restores I presume.

  7. You can cannon waterfiends in Ghorrock, apparently that's worth it.

     

    Interesting, Although i heard the charm rate is fairly lower at that location?

     

    Chinning abyssal creatures or dagannoth with a cannon are both great charms as well as great range exp (300k+ for both). Waterfiends will give slight profit but I believe at least dags are better for charms overall.

     

    Do dags drop majority crim and blue though? Can't be bothered with the hassle of many gold/green lol

  8. Hello

     

    My last two combat skills I need to max are range and summoning which I haven't trained since eoc release.

     

    Ideally I would like to collect charms while training range.

     

     

    Range - 85

    Summ - 88 (Already have charms for 90/91)

    I have a charming Imp and can afford high tier range equipment

     

     

    Am I right in assuming waterfiends are still best even after their recent buff for charms and reasonable range experience?

     

    Thanks

  9. Mage at bandos will be your best bet, since you don't have curses and a fairly low defense don't expect a trip too last long. Having said that I expect you would still be able to get several kills if you load your tort up rocktails while using ovls.

     

    I've only used blood barrage at bandos since coming back which is quite useful since it will kill two of the minions at the same time allowing you to recoup your health, although I also had SS on.

  10. The xp/h for Warbanding farming is a good bit lower than the xp/h for tree runs, I think. You do save the money of course.

     

    Ahh nice, With magic trees I'd only be able to do an 1-2 runs per day so a warband or two would help, at one warbands a day for a 30 day month I would get around 2m Xp 8-)

  11. I'll start off saying I have no idea about warbands since I was already 99 before they came out, and I'm pretty sure pengs wouldn't be worth it.

     

    Unless you're making an alright profit off the herbs I wouldn't bother.

    As for your daily runs, you can do 2 tree runs a day and 1 fruit tree run. You don't have to be super strict with the runs assuming you have plenty of other skills left to train and you aren't going for 5b xp. I always tried to do a tree run before school and a full run before bed, but some mornings I wouldn't have enough time for the first tree run :P.

    Also quick tip, I don't remember exactly how much farm xp livid farm gives you but if you are planning on going for a comp cape you should definitely consider doing this before you max. It also gives a fair bit of magic, agility, construction, and crafting xp.

     

    Thanks, guess I'll aim for 2 tree runs a day although at 14 hours growth time I suppose every other day I will achieve just the 1. I had a look at livid farm and it's an option I'm considering, perhaps spending a few hours a week there if I get the time.

     

     

    Pretty much what the above poster said. Use highest level trees but herbs only do the ones that profit really, the xp difference isn't that big of a deal imo. Also you can do strawberries, or watermelons for added xp during those runs. I can't remember which one was better for xp though, I think i was watermelons.

    As for livid farming I would agree if you plan on getting completionist cape, but if not, I wouldn't do it, it's rather slow as far as xp goes, and really monotonous... i could only do a couple hours of it at a time before I wanted to go and run into traffic and play chicken with semi trucks. If you do go for that route it's helpful to know that you can also do fletch in between the rounds. I think there is about 15 seconds between if you time it right where you can fletch like two rounds of arrows. :P but thats just for maximum efficiency.

    Warbands is still worth it. Despite the dangers of pking and the 7 hour wait time placed on the activity, it has become more organized where players still average good exp per day. However, with that said don't depend on being able to use your exp on farming. depending on the world a camp may not have it. Here is a link for more info: http://www.warbandtracker.com/

     

    I'll have a look at the other patches and see what I can do thanks. I managed to get a few levels prior to the WB update but haven't bothered since, I'll definatly try and do one camp a day since I still need to max construction so the odds of getting either a Con/Farm camp is fairly high from previous observations.

     

     

    I'll start off saying I have no idea about warbands since I was already 99 before they came out, and I'm pretty sure pengs wouldn't be worth it.

     

    Unless you're making an alright profit off the herbs I wouldn't bother.

    As for your daily runs, you can do 2 tree runs a day and 1 fruit tree run. You don't have to be super strict with the runs assuming you have plenty of other skills left to train and you aren't going for 5b xp. I always tried to do a tree run before school and a full run before bed, but some mornings I wouldn't have enough time for the first tree run :P.

    Also quick tip, I don't remember exactly how much farm xp livid farm gives you but if you are planning on going for a comp cape you should definitely consider doing this before you max. It also gives a fair bit of magic, agility, construction, and crafting xp.

     

    Herb farming is always worth doing if you have juju's and the scroll of life (and of course magic secateurs and you use super compost). ATM Lantadyme + all make about 40 k per patch or 200 k profit per run in ~4 minutes. 3 mil per hour is only beat by Nex and KK afaik, not including that he values the herblore exp (with torstols ~9 k exp/run).

     

    Do watermelons/strawberries if you feel so inclined on a different run than herbs because you won't have time to get all the patches done in a single juju dose if you do anything but the herbs.

     

    Besides that the above advice on tree farming is good. I support doing Livid Farm as well if you value magic and construction exp at all.

     

    I like the sound of that profit :XD: , I'll focus on the most profitable herbs then, will help pay for the magic seeds and perhaps I'll go for the more expensive fruit tree ones.

     

    Warbanding farming is a cardinal sin. Please do not do it. Please just farm normally.

     

    Sorry buddy but if there's a shortcut available then I'm going to take it, wont be as bad as the xp other people gained prior to the update at three camps a day, most I can do is 1, 2 at best a few times a week perhaps.

  12. Hey,

     

    Farming is one of those few skills that I've always had trouble leveling even though it is perhaps one of the easiest.

     

    I'm currently level 80 and might as well aim for 99. Does anyone know how long it would take roughly?

     

     

    What can I do to maximize my daily XP for farming? so far I plan to do the following;

     

     

    3 herb runs (Highest possible for my level?)

    1 tree run per day (Magic)

    1 fruit tree run (Papaya or higher)

     

     

    What other methods can I do for farming XP which are worth it?, ie is warbands still worth it? perhaps penguin points? (never done them before intentionally).

     

     

    I appreciate any help and sorry for the long post.

     

    Thanks!

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.