asianboy7o7
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Posts posted by asianboy7o7
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You must do the Defender of Varrock quest and then you must talk to this person who will take you to the Zombies because they are in the wilderness, but he takes you there and prevents you from being attacked.
I finished the quest already.
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I wanted to go train here but it says I can't access it alone.
So what will I need to do?
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thank you.
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Ill pay someone 50k if they can tele me to waterbirth and open the gate with me.
Alll you need is a rune thrownaxe.
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mage dhroark
melee karil
range ahrim
mage verac
mage guthan
mage torag
you dont need top of the line equipment for barrows.
and remember dont forget your spade..
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Did you try using a bucket of water on it to add the water?
Damn it.
Thank you.
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I got a pie shell.
I put compost.
I try putting water it won't work.
I tried the clay soft or not still won't work.
WTF!
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If you want I could guide on how to do it ancients/regular/slayer methods.
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Doing the in aid Myreque would make it a lot quicker to get to the barrows.
Other than that its real easy to do barrows with ancients.
Prayer pots and a melee weapon for tunnels.
Also you might want to range ahrim and melee karil.
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dont fix anything thats not broken
those weapons are as many have said
1.gs
2.extremely overpowered
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junk
your friend gives you give useless stuff that wont sell in the exchange and you buy it from him
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how are you going to say kent's guide doesnt help you if you dont go through and read it.
Gold Charms:Keep making those Barter toads! Terrorbirds are a choice for the poor, but I would recommend highly against it.
Green Charms:Ibis are nice, but when you can switch to making Fruit bats. You can also make Bunyips to use for yourself, they are VERY useful.
Crimson Charms:Bloated leech until 64, where you will make Stranger plant. Their secondary's are easy to come by and they're fast xp, as well as cost efficient. Granite lobsters at 74.
Blue Charms:Spirit jelly from 55-56, Steel minotaurs from 56-57, Spirit Kyatt/Ghaark from 57-58. If you want money, you can keep making Spirit kyatt/ghaark instead of Karamthuhlu overlords. Mithril minotaurs at 66. Obsidian golems at 73, but don't make adamant minotaurs, they're too expensive.
I'll remind you all that saving blue charms will allow you to gain much more xp in the long run.
stat sigs
press the sig itll lead you to a website
copy the bbc code
go to user control panel
edit profile
edit signature and paste
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Armoured zombies.
Best melee exp in the game, 100-200k loot per hour.
1.armoured zombies i reccommend only for 80+ stats
2.all the stats and quest required to even start it
3.probably doesnt have a salve ammy
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start slayer to access a few of em
green drags/flesh crawlers if not
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minotaurs until 40-50
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they are useless only gets about 80k exp from em
theres a guide in beginning guides for brawlers
got fm brawlers more useless too..though i can get 1.4m exp using magic logs lmao
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Well, i just died at fire giants because i was too busy talking on irc and didnt notice i had 2hp left. Now I am down ~1m and have only 3 or 4mil left.
I have a few questions about money making/skilling.
My Questions
1. Are Aviansies still good money? of course
2. If I did aviansies to 85 Range, how much money (aproximately) would i make by tanking them idk about 25k per hr with 250-300k an hr
3. Would Hunting Red chins be that good of money for me? idk
4. A lot of my friends do Saradomin Godwars and i was wondering: would it be worth it to get 70 Agility and go to Sara? its worth it i am also trying for 70 agility
5. If yes to the above question, is wildy course the best way to go from 60->70? yes
Thanks in advance
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it was prolly the same person who told a person to casts CoG on mith dragons :wall: epic fail at 2k loss per drag or more...
but dag kings better drop rate of stuff than dfh or visage
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Player VS Monster
pretty funny how they release something and we already have a guide to kill them in less than a week
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Any idea how much I should put in? :lol:
depends on how long you are gone
i was gone quite a while 4 1/2 months and came back it only used up 2.25m coffers out of 7.5m
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Money per hour?
But im a little bit confused about the pvp trick.
If I surive like 1 hour in a hotspot with 80k in my inventory and then kill some1 who has only 26k. Can I get a dragon chain drop or something?
And if I kill him, does he lose rating?
My plan was: Me and a friend will surive 1 hour in a hotspot. Then I will kill him 3 times. And then he kills me 3 times. But the only problem is, does my friend lose rating and get worse drops if he kills me if I kill him?
you will only lose potential if you kill someone
you will gain some potential when you die to compensate for your losses but not much
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That explains why my 10 hours in the Troll Stronghold went to naught -.-
were you risking 75k for the potential and drop?
were they risking 25k minimum for drop?
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like i really care what you or anyone else thinks
Magic Training
in Help and Advice
Posted
charge air orbs
makes a good profit