Jump to content

Evil_Medea

Members
  • Posts

    17
  • Joined

  • Last visited

Posts posted by Evil_Medea

  1. If they expected the summoned creatures to be used, then they should have split the experience up better. Say 50% to make the pouch, 25% to summon the creature and 25% for using 10 scrolls.

     

     

     

    Sometimes I don't understand Jagex. They give 98% of the experience for making the pouches and then wonder why people aren't using the millions of pouches that are going to be created in order to level the skill.

     

     

     

    Jason

  2. Hmm. My numbers came out much differently - only $7,347,000 to 99, although there may be a mistake somewhere in my spreadsheet.

     

     

     

    Well, I'm definitely wrong. I checked my numbers and I was calculating from 0 to the desired level for each monster, so I was too high. My revised number is 7,363,350 at 50gp, or 3,681,675 at 25gp. (The number is not exact - it's a little high, since you can't get to exactly the right experience for a specific level.)

     

     

     

    Jason

  3. So, if you disregard everything else and just look at XP/shard, the shard costs alone to 99 are:

     

     

     

    12,910,000 if you just make pouches

     

    12,574,650 if you turn all your pouches into scrolls

     

     

     

    Those would be the lowest cost values for 99 Summoning. It could be done a bit cheaper if you used your pouches and scrolls for the minimal experience they give, but not much cheaper.

     

     

     

    Calculated using the following:

     

    Dreadfowl to 10

     

    Spirit Spider to 16

     

    Granit Crab to 25

     

    Spirit Kalphite to 40

     

    Bull Ant to 66

     

    Barker Toad to 67

     

    War Tortoise to 82

     

    Spirit Dagannoth to 86

     

    Rune Minotaur to 99

     

     

     

    Jason

  4. hmmm...another account, month fee, allowing moving items...wouldnt it just easier to let player choose a new name for his/her pld character?...but i'm not coder.

     

     

     

    I have also wondered what the [cabbage] is wrong with their database that they can't just change someone's name. It must be company policy to disallow it, but I cannot see any reasoning behind it.

     

     

     

    Jason

  5. The min price of yew longs is 704, the market value is 720, the max is 756. Notice something weird about that? The max is 5% higher than 720, but the min is only 2.222% below it. That means the average price is still pulling down the max price, but it is having no effect on the min price.

     

     

     

    Maybe the following (from the Grand Exchange manual page) has something to do with this?

     

     

     

    Prices are entirely set by players trading! There is no 'set value' that prices are based on, with the exception that a price will never rise above a shop's main stock price, or fall below the price a shop will pay for it.

     

     

     

    What does the store pay for a yew long? Is it around 704gp?

     

     

     

    Jason

  6. My theory is based on a few assumptions:

     

    * The general store takes either a constant amount, a percentage of total available goods, or a percentage of the last update's sold goods (any way is fine) from the Grand Exchange at a minimum prices.

     

     

     

     

    Huh? From the Grand Exchange page on the official website - "No items are ever made or destroyed by this system - they are simply transferred from player to player. Your offer to buy or sell will, therefore, only be completed if the Grand Exchange clerks can find another player to match your trade with."

     

     

     

    Jason

  7. Qeltar,

     

     

     

    While I appreciate your point of view, I believe you are missing one fact that may be causing your difficulty in selling.

     

     

     

    With the Grand Exchange, for the very first time, every RuneScape player is directly linked with every other player, as far as the economy is concerned.

     

     

     

    Every player - whether logged in, logged out, no matter what server they are on. That is substantially different than what we had before. It is possible that the total number of sellers greatly outnumbers the total number of buyers, but that it was never really noticed before because the buyers were more likely to be online than the sellers, or many sellers (like me) were too lazy to stand in a bank shouting "selling blah" for hours on end.

     

     

     

    I would give the Grand Exchange some time to work before making any decisions about it.

     

     

     

    Jason

  8. *sigh*

     

     

     

    The title of this thread is rather appropriate, as it seems that many people are economically challenged when it comes to RuneScape.

     

     

     

    A question for all the inflation-mongers out there: If there is inflation in RuneScape, how come I can buy rune platemail from Oziach for 84,500gp today, exactly as I could a year ago? Where's the inflation?

     

     

     

    All RuneScape has is simple supply and demand. Prices for the special items increase due to increased demand as more and more people play the game.

     

     

     

    Jason

  9. Every single one that ends in -y.

     

     

     

    "I'm off to Fally to kill guards with my addy scimmy."

     

     

     

    My friend, who got me into this game, actual talks that way when discussing the game. Ugh. Why do you need abbreviations when speaking?

     

     

     

    Jason

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.