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Evil_Medea

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  1. If they expected the summoned creatures to be used, then they should have split the experience up better. Say 50% to make the pouch, 25% to summon the creature and 25% for using 10 scrolls. Sometimes I don't understand Jagex. They give 98% of the experience for making the pouches and then wonder why people aren't using the millions of pouches that are going to be created in order to level the skill. Jason
  2. Well, I'm definitely wrong. I checked my numbers and I was calculating from 0 to the desired level for each monster, so I was too high. My revised number is 7,363,350 at 50gp, or 3,681,675 at 25gp. (The number is not exact - it's a little high, since you can't get to exactly the right experience for a specific level.) Jason
  3. So, if you disregard everything else and just look at XP/shard, the shard costs alone to 99 are: 12,910,000 if you just make pouches 12,574,650 if you turn all your pouches into scrolls Those would be the lowest cost values for 99 Summoning. It could be done a bit cheaper if you used your pouches and scrolls for the minimal experience they give, but not much cheaper. Calculated using the following: Dreadfowl to 10 Spirit Spider to 16 Granit Crab to 25 Spirit Kalphite to 40 Bull Ant to 66 Barker Toad to 67 War Tortoise to 82 Spirit Dagannoth to 86 Rune Minotaur to 99 Jason
  4. I have also wondered what the [cabbage] is wrong with their database that they can't just change someone's name. It must be company policy to disallow it, but I cannot see any reasoning behind it. Jason
  5. Maybe the following (from the Grand Exchange manual page) has something to do with this? What does the store pay for a yew long? Is it around 704gp? Jason
  6. I would think that the easiest solution is to change Lootshare so that it has an option to automatically sell all drops at the market price and split the gold among all the players. Jason
  7. Huh? From the Grand Exchange page on the official website - "No items are ever made or destroyed by this system - they are simply transferred from player to player. Your offer to buy or sell will, therefore, only be completed if the Grand Exchange clerks can find another player to match your trade with." Jason
  8. Qeltar, While I appreciate your point of view, I believe you are missing one fact that may be causing your difficulty in selling. With the Grand Exchange, for the very first time, every RuneScape player is directly linked with every other player, as far as the economy is concerned. Every player - whether logged in, logged out, no matter what server they are on. That is substantially different than what we had before. It is possible that the total number of sellers greatly outnumbers the total number of buyers, but that it was never really noticed before because the buyers were more likely to be online than the sellers, or many sellers (like me) were too lazy to stand in a bank shouting "selling blah" for hours on end. I would give the Grand Exchange some time to work before making any decisions about it. Jason
  9. You need to read the knowledge base article. They are using the "player value" of all items. You currently cannot even stake any rune items, as all of them have a street value of > 3K. Jason
  10. I would say that I am addicted. While I only play around one hour a day (and sometimes less than that), that hour is the only free time I have - so 100% of my free time is spent on RuneScape. Definitely addicted. Jason
  11. You can buy it in Falador. I think I might even have one. Jason
  12. *sigh* The title of this thread is rather appropriate, as it seems that many people are economically challenged when it comes to RuneScape. A question for all the inflation-mongers out there: If there is inflation in RuneScape, how come I can buy rune platemail from Oziach for 84,500gp today, exactly as I could a year ago? Where's the inflation? All RuneScape has is simple supply and demand. Prices for the special items increase due to increased demand as more and more people play the game. Jason
  13. Every single one that ends in -y. "I'm off to Fally to kill guards with my addy scimmy." My friend, who got me into this game, actual talks that way when discussing the game. Ugh. Why do you need abbreviations when speaking? Jason
  14. My vote is also for Rat Catchers. The writing was awful and it never ended. (Of course, I'm only 1/3 of the way through the quests - I haven't done the ones getting the most votes.) Jason
  15. Body talismans. Guards drop them all the time, and everyone leaves them because they are fairly useless. Jason
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