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Aro2220

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  1. My main account is something I started playing back when runescape first came out very occasionally. I'm sure it's messed up. If I were to make a new account specifically for PVP, what would my build be?
  2. Ahhh, I understand. I have an old character I used to play a long time ago that i am working on now. It's not a pure...not even close. Is it possible to PVP eventually if you train everything high enough? I suppose I could also just focus on working on a pure once I know what I'm doing. But from what I'm reading making a pure properly is the best way to do well in low level pvp. I'll have to read more about that stuff and maybe make a pure.
  3. I saw someone say something like this in a thread talking about making a pvp character, "if you didn't quest your defense you are messed up forever. " What does that mean exactly? I'm kind of worried that there's a way to ruin your character forever...please help.
  4. I think runescape on the iphone would make jagex a lot more money. I'd wonder if the new 'high def' runescape would really be that impossible to port...seeing some of the other 3d games on the iphone already. BUT STILL, even the low res version would be good. The problem, of course, is obviously the small screen size. I'm not sure how small the smallest runescape screen is (for low res)...but i'm guessing probably 640x480 or 800x600. Whereas, the iphone's screen is only 480x320. Obvoiusly they would have to shrink things down even more to get everything to fit on the screen... HOWEVER.... If they were to make a port then they would obviously want to make a few modifications to the interface. First of all, why not hide all the windows until a player calls them up? So the right side bar with all the player stats/inventory etc...why not just make it so it minimizes into a tiny tab on the right side of hte screen? If the player wants to access it they simply touch the tab and it pops out...most of the runescape commands require you clicking the object once to highlight it (which can be done fine) and then clicking the object...so on the iphone you could pop out the tab, clikc the item, minimize the tab and click wherever on the screen. With a bit of work the interface would fit fine. The screen would still be a little small for more delicate situations but for those you could probably create some kind of zoom feature. The biggest problem for Jagex is that they wouldn't be able to offer an advertisement version without covering WAY too much of the screen. They could get around it by making the demo version only playable for 30 minutes at a time or something...or make players view an add before logging in each time...or both...with the pay version also requiring a monthly subscription they could pull in a lot more money. And the best part is since iphone users won't be typing much they don't even have to worry about them getting annoyed at the nazi swear filter. :P Out of all the mmorpgs on the market, runescape is the only one that has a real chance of working out as a port. I don't even play runescape anymore and I know I'd buy the app if it came out. Sure, you need wifi, but if you have wifi it'd be kinda neat to run around cutting down trees and monsters.
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