Everything posted by paul191600
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Dungeoneering
Igos grabs some wood and one of the empty sacks from the sand, and tries making a dummy. Archarnis waits for the apocathy, looking around to see if anything interesting is happening.
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Dungeoneering
Igos tries enchanting his mask with one of the power stones (these are a guarantieed enchant, right? If not, explain?) Archarnis travels back to the apothecary to show him the Linseed, asking what it is, and its effects.
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Dungeoneering
Igos then uses his pyrokinesis to create another glass sphere, similar to the one Archarnis made. Archarnis searches again for more herbs.
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Dungeoneering
Igos tries to create several small glass marbles using the sand, heating it up with pyrokinesis.
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Dungeoneering
-.5 intelligence -.2 swordsmanry -.4 necromancy -.4 pryokinesis Igos uses his pyrokinesis to create a glass orb from the sand.
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Dungeoneering
Igos orderes his bone wolf to distract the mob. He then summons a powerful blast of fire energy to knock the mob off their feet. He also tries to have some skeletal hands pull the mob down.
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Dungeoneering
Igos goes down the tunnel. Archarnis asks for apothecary for any recipies he might have to share.
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Dungeoneering
Archarnis goes to the general store and asks how much the glass cup would sell for (mind if I sell it?)
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Dungeoneering
Igos tries to channel some of his fire energy to Grim, and then retreats a safe distance. Archarnis goes to Exile and asks if there are any tasks.
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Dungeoneering
Igos turns to the attackers, and tries to use his necromancy to rend their bones, crippling them. Archarnis asks the residents of Ikana if there are any tasks to be done.
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Dungeoneering
Igos usues his neco to drain the life out of one of the men and transfer it to him. Archarnis tries making a glass cup this time.
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Dungeoneering
Igos follows Grim into the dining hall. He then uses his necro to scan the people in there, to see what is wrong with them. Archarnis tries making a second glass sphere.
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Dungeoneering
Igos continues searching around the Asylum for clues. Archarnis tries again, but this time just to make a small glass ball.
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Dungeoneering
Igos goes up to the men to search them for any clues or items. Archarnis thanks the apothecary, and then goes to Ikana. There he experements with his solarmancy, trying to make a little bit of sand into a glass cup (from heating it).
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Dungeoneering
Igos tells Grim not to bother attacking the psychopath girl, as she will teleport him again.
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Dungeoneering
From a distance Igos whispers to the men to see if they are crazy or not. Archarnis asks the apothecary if he knows what fireweed is used for, and asks about the root he found.
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Dungeoneering
Igos begins searching around the Asylum for anything interesting, while avoiding the psychopath. Archarnis goes to a local apothecary in Exile. There he asks if he can help make some potions. (Mather Jen is by Caster, a 10 min journey)
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Dungeoneering
(Ok any hints?) Igos tries to melt the lock.
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Dungeoneering
Igos tries to clear his mind, and block any psy attacks from the girl. He then tries to light her on fire...again.
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Dungeoneering
Igos tries to melt the lock, and also tries to reanimate the skeletons in the cell. Archarnis shows the plans for the diamond and two towers to the stonemasons in Ikana, and asks for a price (Ikana has access to a quarry, btw).
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Dungeoneering
Archarnis adds the root to his herb bag. He then goes to the stoneworkers/crafters of Ikana, and shows them the plans for the Diamond, along with the two towers. Igos uses his pyrokinesis to light the crazy girl on fire, and tries to reanimate the skeletons.
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Dungeoneering
Igos runs in to the Asylum and sees Grim fighting the freak. He usues his pyrokinesis to light the person on fire. Archarnis tries lightly touching the object with a stick, and looks to see how big it is.
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Dungeoneering
(oh nevermind about Igos' action, he is actually at the Asylum :wall: ) Archarnis examines the brown object, keeping his spear in hand.
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Dungeoneering
Igos wakes up, and goes to the gates of Ikana to see if any more settlers have arrived. Archarnis adds the finishing touches on his house, and then goes searching for herbs.
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Dungeoneering
Igos takes the ore, and heads off to the nuthouse that Grim went to.