Everything posted by paul191600
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Dungeoneering
Igos asks the family what professions they specalize in, and checks the trading post for merchants.
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Dungeoneering
Igos awakens. He checks Ikana to see if any new settlers have arrived, and if the trading post has been completed.
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Dungeoneering
Good job Ross! You did great for your first time, I was impressed :D Just a suggestion to both GM's, being that you guys should make sure to clarify if one gets no exp after a move, or if they do. However, this isn't a huge issue, and once more I would like to thank both of you guys for great job so far :thumbsup:
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Dungeoneering
Igos returns to the castle to rest. (bbl)
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Dungeoneering
"There are no herbalists in this town. However, you might be able to find one in Exile. You also have the permission to start up a guild in the town, if you have the chance." (pm me if you establish the guild)
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Dungeoneering
Igos turns to Acharnis. "You are welcome to stay in Ikana, for the help you provided earlier."
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Dungeoneering
Igos asks the gypsies if they would be able to design stone walls and foundations if the need arises. He then welcomes the gypsies to the village, provided the fact that they contribute.
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Dungeoneering
Igos approaches the gypsies. "Do you have the same intent as that of the previous travelers?" He also asks what they are skilled in, if they were to join the village.
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Dungeoneering
Igos uses his necro to see how powerful they are.
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Dungeoneering
Igos scans the gypsies to see how powerful they are and how many of them there are before he approaches them. (Pie get ready, they are at our gates!)
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Dungeoneering
Igos returns to Ikana to see if there are any new settlers. On the way he tries to summon another skeleton.
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Dungeoneering
Igos goes back to the armor and checks to see if it can be re-used for another golem.
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Dungeoneering
Igos then goes to loot the goblin camp, looking for any valuables. He checks to see if the armor is salvageable, and in condition to reuse for a golem. Lastly, he attempts to reanimate some of the goblins to help with the search.
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Dungeoneering
Igos also analizes the heart with his necro, and then puts the heart in his bag. He then searches for the helmet that fell off earlier.
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Dungeoneering
Igos uses the skeletal hand to carefully pick it up, making sure that it is safe to handle. (swordsmanship exp for destroying the armor?)
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Dungeoneering
Igos smashs the body apart unhinded, chipping away with his dagger till he spots the life crystal. He then grabs one of the left over skeletal hands and usues it to yank it out.
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Dungeoneering
Igos calls again for the skeletal hands to hold the...arm from the golem. He then attempts the same technique on the other arm of the golem.
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Dungeoneering
Igos tries to create a small explosion using his pryokinesis, in order to destroy the arm that is holding the axe.
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Dungeoneering
(any necro xp?) Igos tries to heat up the armor even more while it is trapped, hoping to mould the joints together so that it cannot move. Igos keeps note of the helmet's landing, so that he can recover it after it cools off.
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Dungeoneering
Igos tries to use the skeletal hands to hold down the armor again. He then tries to heat up the armor to extreme temperatures, hoping for it to start becoming soft and weak.
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Dungeoneering
Igos wonders if he can use some sort of reverse-pyrokinesis that creates a blue, freezing fire. Instead of using his fury for the pyrokinesis, he uses spite. Hopefully this will shock the burning hot armor, and cause it to shatter.
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Dungeoneering
Igos runs back, and tries heating up the armor more. He orders his skeleton distract the goblin.
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Dungeoneering
Igos tries to use his pyrokinesis to heat up the goblin's heavy armor, essentially cooking it from the burning. He continues to retreat. (2.1 pyrokinesis)
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Dungeoneering
Igos tries to use his pyrokinesis to heat up the goblin's heavy armor, essentially cooking it from the burning. He continues to retreat.
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Dungeoneering
Igos tries to reanimate skeletal hands to hold the leader goblin in place, while retreating to maintain a safe distance. (oh and now 2.1 pyrokinesis!)