Everything posted by Retech
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Hegemony
Well my main reason for it was that it wouldn't affect the current world order, since apparantly no one wants to let go of their land in North America.
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Hegemony
Actually, I had an idea. Storyline to accomadate this strange turn of events After the fall of the American empire and the nuking of Washington, the fifty million most intelligent and otherwise "evolutionarily" superior Americans, Canadians, and Greenlanders left Earth on specially prepared one way escape pods, their destination Mars. They quickly developed a society, which was torn by civil war. Several years later, the leaders of the United States re-emerged from hiding (me), to lead the ten million remaining Americans to a great life on Mars. After Project Genesis, a very different atmosphere was formed on Mars, with roughly equal parts carbon dioxide and oxygen. The Americans adapted to the new enviroment due to intense solar radiation. The new Americans were also the most wealthy, and despite leaving most of their wealth behind, still had an average GDP per capita of 50,000. Summary: Start on Mars with 500 billion IAG Space technology on par with most advanced space-faring nation ---- This way, there's no arguing over land, and I still get a fairly decent start. After all, this turn of events makes Mars slightly more habitable, and maybe make it more interesting.
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Hegemony
Actually I figured out that I had enough money loaned or would be loaned that I would've brought my infrastructure over one. I just didn't have a chance to implement my infrastructure construction, because I was forced to quit.
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Hegemony
Like I wouldn't really mind starting on Mars, but that brings up a whole lot of problems. For example, how much IAG do I have, do I even have space travel (otherwise I'd be stuck on Mars, which would be strange in and of itself), and lots of other problems that would make it complicated, especially if people decide that Earth is the only place you can go.
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Hegemony
Is it the land or the IAG that you are mainly interested in? Because frankly I don't care about IAG too much, but the land is very important. Which is why I have my suggestion: everyone keeps their IAG and it's deducted from my original IAG, and I get my land back. So my IAG would be 2.3 trillion, if there are six parts of America.
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Hegemony
I'd rather have my cities burned and my people killed in a (un)fair fight if necessary, than having to leave and not have a fight at all. :thumbsup: ---- Also, I think a good plan would be for each player who owns a part of America to get 100 billion IAG, to be taken out of my existing IAG. So that would be 3.5 trillion - 700 billion = 2.8 trillion. I believe there are seven parts of America, or did I count wrong?
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Hegemony
My infrastructure was 0.1, but Grim had loaned my a trillion and I was securing funding from an outside source, so I was actually going to have higher than 1 infrastructure. Of course, since those are all "what-ifs", and I haven't actually gotten my land yet (not sure if Dusty is going to, but I'm crossing my fingers), so I figured that 3 trillion was fair. ---- I started with two trillion btw, after everyone nerfed me the first time. Besides, it wasn't exactly my fault that I couldn't repair my infrastructure when I could've secured the funding.
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Hegemony
Great news everyone! After mother's day, my mom was in a good mood, so she's letting me play Hegemony, especially after I told her that Hex was basically banned. I was wondering if I could have my land back and a three trillion IAG, with infrastructure one (my actual IAG was going to be 3.7 trillion or so). Since I'm asking for the land from others who have already annexed it, I will pledge a large aid mission to each one who gives part of the land (except for Grim, who I'll just give the money), and a big thank you.
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Hegemony
OMG THAT'S WHAT I WANTED! ---- On another strange topic, I was thinking of breeding a new race of humans, that were much stronger and hardier, though shorter. They could be dwarven shock troops. :D
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Hegemony
Oooooh, the wraith. From my limited knowledge of Stargate and brief skimming through Planetaring, aren't those the creatures with the wtfpwn organic ships?
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Hegemony
Woohoo, scourge of the galaxy and defiler of its worlds. -High five-
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Hegemony
That's what separates Dusty and Hex. Dusty puts kill switches on people the enemy will soon control, and cities the enemy will soon use, while Hex puts them on people that work for him and cities that they live in. :P
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Hegemony
To be honest...your only option is to do what I did...be strong everywhere...Course, it helps to have a small country. Or you COULD just take over that little piece of land, and ask Dusty if he wants to fight over it. :rolleyes:
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Hegemony
Free peoples of Earth, you must band together to stop Dusty and his hoards. He sees all! [hide] [/hide]
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Hegemony
Hm. I concur. Lol, Dungeonal would be vewwy vewwy angry with that. Well I found out about your attack from my awesome satellite and sensory networks (pays to have a whole continent to yourself, huh?). --- On another note, Dusty has closed an iron curtain over the Baltic! We must contain his destructive urges by paying the countries about to be attacked with lots of money!
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Hegemony
You see, he just has a 'I am going to win' attitude...which beats everyone else's 'I am going to play the game' attitude.... So I should just roll over and give Icu any land that he asks for? And anyone else? Oh yes, that is a 'I am going to win' attitude; holding onto stuff that I've taken. -- Icu the whole point is you have a base of operations close by that's fully under your control. I'm just planning for the inevitable, which is why I have land on nearly every continent ;-) Darnit, I knew I should've gone through with the "give Venezualan guerilla fighters lots of random rocket propelled grenades and assualt weapons" plan. Maybe a tank or two couldn't hurt? :P
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Hegemony
-Cough- American revolution -Cough-
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Dungeoneering
Sure, sometime this afternoon or after dinner.
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Hegemony
Just reminding everyone that European powers are dividing up the USA when I designated that it was going to South America, sooooooo there's really no one, except...maybe Snubbe who can make a fair judgement on this.
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Dungeoneering
Just during this campaign. I'm pretty sure you got level 2 necro outside the campaign. (I'm talking about when we started the apocalypse)
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Hegemony
Yes, twas me all a long! Mwahahahahahahahahahahha!
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Dungeoneering
Basically most of the exp that you gained during the campaign, except you get to keep that rare chunk of sonium, which is arguably more valuable than everything else you own. ;P On the one hand, you could do massive damage to the enemy army. On the other hand, the only way you might even get close would be with the help of Jen and her sisters, who you might incinerate and basically doom the world to a terrible terrible death, soooooooo. Keep in mind that there's still that demon army that hasn't come up yet, and the black cloud from the northeast. :P I try. :P
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Dungeoneering
(Last roll, sleepy time for me) -Earth You find everything on your person, but you realize that you died, but your respawn changed because of the massive magical power of the volcano. You finish your mask, which looks rather strange, but has the nice property of protecting your eyes from flying lava. :thumbup: -Grim The two of you jump, landing rather smoothly in the middle of the enemy army, which is primarily composed of light spearmen and axemen. You smash a few away out of instinct, while Jen displays her new prowess with Void magic by levitating a dozen warriors around you, and sending them careening into the spears of their comrades. "Jen six, Grim two. Heh." Meanwhile, Elizabeth begins working her white magic on the nearby mountain, while Isabelle, the dark magician, handily disentigrates an oliphant, sending its remains tumbling down on a few dozen more soldiers. "That's fifty for me!" -Nex You remember that the volcano is a great source of magic, but otherwise, you don't find anything. -Iey You begin healing the wounds of the dying child, before she begins to sweat fervishly. You continue, thinking that it is a natural reaction to healing, before she promptly explodes in a shower of white sparks. The village elder looks at you curiously. "You're not like one of them, are you? There's something different about you." -Kemios It seems the golem strayed too far from its pack. It seems like a regular stone golem, but it seems much harder and more resistant...for some reason. It doesn't seem to heed programming.
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Dungeoneering
-Earth You make your way off the bridge, and begin searching around. All you can find are rivers of lava, and the occasional landslide. -Grim Elizabeth, the white mage, begins running down the plan. "Okay, here's the plan. You're going to hold Jen's hand, and jump right into the enemy lines. Meanwhile, Isabelle and I will stay on our mounts, and deal the damage." Jen nods and turns to you. "Hey, you know I'm a void mage now, right? :)" Your team nears the target, and Jen prepares to jump. -Kemios You encounter a deactivated golem behind a tree. -Nex "Leave her, the child will die. In this land, death is more common than life, and we can never heal of our wounds. However, you have a debt you must repay. A group of Liches has settled along the fertile riverbank and begun farming with their undead workers, pushing us off our land. Now we live a destitute life. Can you promise us, that someday you will remove them and rid the evil from our land?" -Iey (You're in a community, not quite at the riverbank yet.) You detect that you have plenty of life force left.
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Dungeoneering
-Earth You awaken on a rickety bridge. When you get up, you realize that you are directly above the boiling crater of the massive volcano. -Grim "We're good, thanks. We're going to take down this oliphant horde. They come from the far western reaches of the known lands. The horde is formed of desert nomads and plainsmen who gather oliphants for the desert nomads, who pay them in gold. Are you coming along?" -Kemios The undead horde has been washed away by the Lichten leader's powerful magic already. -Nex The rest of the villagers, numbering around five dozen come out of their shelters. You wonder how they could fit so many people in such little space. Finally one of the elders step forward and pokes you in the chest with his cane. "Explain yourself."