Smithing Times 10 And A Very Wealthy Problem The Artisans Workshop. Well done Jagex some F2P content that offers a new way to train smithing for all lvls (except the fact that, once again, the high level stuff is members), looks nice and offers a good new way to train for a skill that upholds all F2P melee combat. But what were you thinking with the xp levels. Here is what can be achieved by forging armour at lvl 30: Iron Ingot I: 101xp, Iron Bar: 25xp for forging. Thats about 4 times as much, why would anybody train by making normal armour now? Making normal armour is now a serious xp loss and I think the G.E will dry up in terms of armour and everybody will have to make it themselves (thats okay for you 99 smithers but most people can barely make a iron set), at least until the prices rise high enough for the money gain to outweigh the xp. I think this may bust the constant, reliable fall in armour prices that has seen the rune platebody fall 33k over the last past half a year. The difficulty in obtaining rune armour may push people to train defence up to dragon and we will see a rise in that also. (BTW people, sacred clay armour is exactly the same as rune but several kg lighter) Releasing this update now, days before a bonus xp weekend (which is a very bad idea and I said so when Jagex announced the first) meant that people had a chance to get to learn it before getting there double bonus xp (10 times the amount from forging a normal iron bar). I decided to try out the Workshop when I logged in earlier today and I had passed 6 levels (47 to 53) on just over 300 iron ore in about an hour. I must also ask why it is possible to store several thousand of each ore (2k iron and 8k coal, other ores in between) two steps from the anvil and a automatic deposit one step away, its taking away the main thing that made smithing hard: running to the bank. with the introduction of the golden hammer smithers gained a extra inventory space per run and even if you forget to bring it to the workshop there is a table offering all the tools you need, well done Jagex bowing to the demands of the impatient noobs who need reminding that going through levels at a slow pace is what gives players a chance to take a break and explore some of the content they have unlocked before returning to catherby with their big net and if there clever a necklace of skills, which I think needs a rethink. Jagex have said in BTS that they intend to update the ring of wealth, but I think the skills necklace is a equally annoying problem, the RofW works well but I agree that seeing it used in pyramid plunder and barrows and given charges (where would they tele to though? The G.E is an obvious idea but there is the varrock diary reward for that) may mean it replaces my explorers ring 3 as the must have anywhere. Back to the skills necklace, it has teleports to several guilds but the only way it helps with skills is a chance of more caskets while big net fishing, and thats it! I think it needs to help with lots more skills to live up to its name. All suggestions welcome on This Forum Post Please. Also I think I must add that the glory and combat bracelet are very good and I hope the other dragonstone jewellery can raise the mark when it gets update. In Conclusion: Goodbye Until I Find Something Else To Rant About And Never Rule Out Barrows As The Solution To A RS Problem. 12th March 2011 This Article Was Written By: Dcba41