Everything posted by Zephy
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Talon Beast Charm
Obsidian charms are a pretty notable exception, since you get get them pretty quickly, and some free tokkul alongside. Think hundreds per hour rather than ten or fewer.
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Talon Beast Charm
You get a lot of nice rewards in the process, but purely from the perspective of summoning, I believe you're better off spending the time farming charms at some place like waterfiends.
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ZGWD Solo attempt
Defense is important, so probably take a shield. (BGS will be more accurate, but will also get you hurt more.) You need some mage defense too, so maybe a hide top. Glory > str ammy. Fury > glory, if you want to risk.
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Money Making Advice?
Specifically what techniques are 1m+ per hour? Do you mean solo vs Rex? vs Rex+Prime? Tribrid solo? I know I can't tribrid solo yet, not even on a slow world. Sup just doesn't go down fast enough. What GWD boss would be efficient for me to solo? Or do you mean teams? (...because I seriously can't find empty worlds for Arma/Bandos.)
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Money Making Advice?
Given my stats in the sig, I would like to hear everyone's suggestions about how to make gp. My current methods involve some barrows, some slayer, some dks, and a little gwd but barely any because ls worlds are always overcrowded. I also do herb runs and MTK on the side. I want to make about 100m, and of course, sooner would be much nicer. Thanks, guys!
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What to do with spare cash
Bursting rock lobs is a good option if you decide on summoning.
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Barrows Setup.
Enhanced excalibur and sgs are very good recovery specials. Guthan's is amazing staying power at the cost of potentially spending more time dealing with tunnel. Ancients are complicated. Once you get enough staying power, getting even more doesn't speed you up all that much. Personally I dislike ancients and guthan's for that reason. Bringing mostly food may be suboptimal, but it's easy. Def boosts are most important,
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Barrows Setup.
I have lower stats than you, but from what I can tell, melee is ridiculously inconsistent even in void, and the runs of 0s totally overshadow any big hits I get. I would not recommend you melee the melee brothers. Salamander is most likely significantly faster on them on average almost regardless of your magic level.
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need 75 magic
Green dragons have unusually good mage def. Blue dragons have unusually bad mage def. Red dragons are pretty average, but I didn't test much. Black dragons are just plain resistant to everything. I maged blues myself for like 10 levels around 70. It's slow, but you make good profit.
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Dragon bones
When greens are overcrowded, blues in the Ogre Enclave are your friend.
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Drop rates of some items
I haven't DKed enough to really know for sure, but I've heard the unique drops are individually 1 in somewhere between 100 and 300.
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Gradually Buy Prayer or Herblore?
What would you guys consider significant milestones in prayer and herb besides overloads and turmoil? (As in, what's worth buying before I can afford the final goal?)
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Gradually Buy Prayer or Herblore?
How (in)feasible is getting to extremes on cleaning alone?
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Gradually Buy Prayer or Herblore?
I currently have combat stats all around 90, 70 prayer, and 66 herb. I have maybe 20m spare cash and I plan to go make more over time. At present, this isn't enough to buy anything significant in terms of either herb (extremes) or prayer (soulsplit/turmoil). I plan to invest my money into character skills and was hoping for some advice. My goals are monster hunting as well as slayer, and being good in combat minigames would be nice too. Which should I buy to get maximum benefit both in the end and as I'm leveling partway? Are there other skills I should consider paying to speed up? (Summoning? Ranged?) Thanks in advance, guys.