It is pretty well known that 2 handed swords and battleaxes generally dominate the melee field of dungeoneering. However, why is the rapier so underappreciated? Outside of dungeoneering, the rapier is pretty much the best all around weapon. Inside dungeoneering, this magically changes. Granted, monsters in dungeoneering have a much higher defense, but most of the monsters in dungeoneering have low defense (Shades, Giants, Demons, Brutes, Dogs). One might argue that rapiers have lower DPS but this is only sometimes true. Yes, the rapier is inaccurate compared to 2h's and terrible against crush enemies. But, Strength bonuses stack with speed. Beserker rings, prayers, pots, gaunts/b neck enhance Rapier's damage better than slower weapons. On monolith rooms, rapiers (at least to my experience), perform far better. Rapier is also the best weapon for rushing. If one binds a rapier and a CSB, a vast majority of the monsters in Daemonheim can be dispatched quickly (exception of Skeleton Mages, Giant Bats, etc). Note: The focus of this topic is not to 'devalue' 2h or battleaxes, but rather to advocate the usage of rapiers in dungeoneering.