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nofxfl1

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Posts posted by nofxfl1

  1.  

    I can do it without anti-fire on a level 3.. but he would level alot killing him. In his room most north western is a big safe spot where you can mage/range. So a level 3 or maybe 4 could beat him easily.

     

     

     

     

     

     

     

    His breaths are long range - Everytime i've been there (about 6), i've never been able to find a safe-spot, where the breath cant hit me.

     

     

     

     

     

     

     

    Please tell me where it is?

     

     

     

    How can you not find it it's giant.. dgsgsmc8.png Yellow spot is the safe spot somewhere in there.

  2.  

     

     

     

    1. WHAT TO BRING

     

     

     

     

     

     

     

    As a free player, you dont really have much choice. The best you can do is:

     

     

     

    Wizard robe(either colour)

     

     

     

    Wizard hat(either colour)

     

     

     

    Amulet of magic

     

     

     

    An elemental staff( air is recomended)

     

     

     

    an Anti Dragon sheild

     

     

     

     

     

     

     

     

     

     

    um you you should probably bring the blue hat/robe, because they give a bigger bonus than black ones.

     

     

     

    No, they do not. Both give +2 hat respectively, and +3 robe.

  3. All skills except maybe theiving can be bought in their own way. mining/fishing ect. you can hire runners when you are powering that trust you, and are fast at trading. Agility is probably the second least, but their is super energy pots which can help a bit if you have time to run and drink. Has to be Theiving and agility for the fact they don't provide you with much rewards, besides the energy restoration fact. But it seems that hunter takes the longest to level.

  4. Shantay guards spawn too fast.. guards hit hard.. use ghosts (25 hp) max 2's or elemental mages (25 hp) in dhide they barely hit you. once you need more hp i'd say moss giants or something. Maybe the skeles above ghosts in melzars maze(doesn't require def to start DS)

  5. Mage:

     

     

     

     

     

     

     

    Hat +2

     

     

     

    Robe top +2

     

     

     

    Elemental Staff +10

     

     

     

    Magic Amulet +10

     

     

     

     

     

     

     

    total +24

     

     

     

     

     

     

     

    Strength:

     

     

     

     

     

     

     

    Strength Amulet +10

     

     

     

    R2h +70

     

     

     

     

     

     

     

    total +80

    robe top is +3 i believe.. Since i know 25 is greatest mage bonus f2p but yea what he posted for str.
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