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smrf3131

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  1. ok i have this idea for construction, so im just gunna say the basic idea of it and if people like it ill gladley expand it, so unlike my other topic i wont expand it if you guys dont like it. Idea- For construction each player will be aloud to build stuff outside fo their houses. U will be able to build stuff like shelters, chairs to sit in and regain health/run, tables to talk at(maybe play a game at??). Chairs- the chairs can be made from planks, and u can sit in them to regain health, or regain run, or maybe just to sit in them. If you are attacked while in them u will get up and attack the thing attacking you. Random events cannot happen when your in the chairs. You will be able to build better chairs if oyu have higher con lvls and this will allow your run and health to go up higher. Shelters- Shelters are thing that range from one square wide to 4 squares wide, (changes with con lvls) they are like barricades surrounding you, a person/NPC must fight through a wall of the shelter to get to you. You are not aloud to attack from the shelter. Some shelters may also have tops that protect from mage/range attacks. The shelters will range form clay-wood-brick-marble-to stronger wood. Also, their are different types of shelters, shelters that fly flags, shelters that regain your prayer while in them, shelters that can only be attacked by range/mage for a while, shelters that can only be attacked by melee. To avoid lag players sheleter must be atleast 4 squares away from eachother and any other object. However, people can add on to your shelter and make a giant.....Fortress if you will. This is stopped with a 10 person minimum. Tables- Tables are made basically for games, games will be able to be bought at the burthropes games room from winning a certain amount of tickets, and yes these games can be played ne where, as long as you make 2 chairs and a table. What do you think, shoudl i expand, DEATIL???PICS???RULES???
  2. Ok i plan on expanding this topic a lot more, with new spells, new items, new places, new quests, and new people! But for now here i smy general overlook NECROMANCING By: Smrf3131 Intro- Necromancing is a well talked about idea that could be a very popular skill, for now in my thread it is looked at as a new mage book but i plan on turning it into a skill soon enough. Necromancing, for those who dont know, is that rising and force of the dead using dark magic. AWESOME HUH! The things usually brought to life are zombies, demons, skeletons, etc. My idea for necromancing is jsut that, u can raise stuff to attack other players or npc's, raise stuff to attack for ur own xp, also some incredibly usefull teles in here. The Spells- Tele's- U = The underworld, the main source of necromancing, a city that im going to create soon with tons of necromancing stuff. P = Port Phasmyts G = Guild, teleportation to any guild, the guild u choose reguires a certain rune. V = Void Knight Island R = Relleka T = Taraska, an island of pure evil that i will be creating soon enough. ? = (the coolest of them all) ok this one is kinda tricky, when you click on it it quickly gives u the option to drop a tele or to tele to a dropped spot, when u drop a tele u can walk around for up to 12 minutes and be able to click on the ? tele anytime before 12 minutes is up and u will be teled to that spot u dropped it, u can lay up to 3 teles at a time and when u click tele u go to the first one layed. This works excellent for dodging opponents in wildy, if you have the runes of course. Non-Attack Spells- Bone- (Bone Imbue) i will go more into detail later but in order to do a spell you must use the bone it requires, and since bones take up space, this spell, with the cost of a few measly runes, imbues the bones to make them stackable, but then they cannot be buried. Egg- (Summon Chicken) Summons a real chicken that u can kill for the feathers, meat, or bones(hint hint) Bat- (Summon Bat) Summons a bat that u can kill for, well the bones lol. Wolf- (Summon Wolf) Summons a wolf u can kill for its fur or bones, w.e. Giant- (Summons Giant) Summons a hill giant u can kill for its BIG bones and stuff. Dragon- (Summon Dragon) yes thats right you actually summon a real dragon, it is a green dragon, it does take many runes, lvl 99 mage, and dragon bones to cast but its a real dragon! Attack Spells- White/Green/Red Heads with 1 Arrow- (Summon Force) White Summons a skeleton, Green a zombie, and red a demon, these can do 5 hits on an the opponent attacking you, 1 can be summoned at a time. White/Green/Red Fists- Each grabs the opponent for a certain time each (White=5, Green=10, Red=15) it deals a certain damge 1/3 of time grabbed, and gives half of it to you. White/Green/Red Heads with 1 Blast- Same as single arrows but bigger stronger attackers. White/Green/Red Heads with 2 Arrows- Same as single arrows attack but does it with 3 summonors instead of 1. Thats all i got for now, keep in tune for more details.
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