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Joltia

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Posts posted by Joltia

  1. What would you suggest wearing instead of dragonhide and ghostly robes? I'm wearing dhide at the moment, but I want to try something that weighs less. I can't wear ghostly, because my prayer lvl is 1.

     

    Ghostly robes don't have any stat requirements, so you could wear them, and to get access to them, you don't have to actually complete Desert Treasure. You do however need 53 thieving, which I see you do not currently have. Another alternative to Ghostly Robes are Larupia top and legs (they're already listed in my guide). They provide a small melee bonus (which could help, seeing as your defence isn't listed in the hi-scores) and weigh nothing.

     

    I hope I helped. :)

  2. full dhide>green>none

     

    Robin hat>archer helm>coif

     

    [bleep]ed vambs (blue)>vambs (blue)

     

    Robin boots> rune> nothing

     

    Seercull>Mage short/long

     

    iron>bronze

     

    Ava's accumulator>atractor and everything else

     

    Seercull fires arrows slower than a Short bow, and the spec is useless at Fire Giants(and everywhere else except PvP tbh). Use a Mage Short bow, or Crystal bow if you can. And if you can afford it, an Archer's ring can help. Also, if you have barrows gloves, they give more ranged attack bonus than vambraces. Snakeskin boots are another altarnative if you don't have Ranger boots, don't wear rune, they give a negative Range bonus and you don't need defence there. If you use the safespot in the door for the first 15 minutes or so, you won't be attacked by the Fire Giants (they become unaggressive after that, so you can use the table/chairs safespots). You'll need Glariel's Amulet to get in the waterfall, and also 1 or 2 ropes to get down the waterfall. Maybe some food aswell (not many, you get lots of drops there) incase you get hit by the Fire Giants.

  3. She is not entirely immune to what her protection prayer shows. That was once a screenshot i saw someone manage to range her first form potted at about 103 range. Her protection prayers means she is very resistant to that type of attack, not entirely immune.

     

    That's true, I myself have used a whip on her second form (not doing too badly either). I got to her second form and a bit less than half her health in 1 trip using a whip when I went by myself one time.

     

     

     

    Veracs is the way to go if you're going in a small group, it provides good defence and prayer bonuses, and helps hitting through that high defence the Queen has.

  4. Killing the RC Pkers is always fun, especially the ones who try to Snare you (Yes, they're not even 79 Magic) while wearing Dhide or Rune. :P

     

     

     

    Going on a KBD trip is always fun too, just get a friend to come with you and you can stay there for a while.

     

     

     

    Whenever I get bored, I change something. Whether it be the gear you're wearing, the music you're listening to, or even the browser you're using. It usually helps to refresh your mind.

  5. well its just that as i look through the guides on AOW they all have jsut under an excessive amount of text editing.

     

     

     

    like if you would look at the other abbys guide in pmg you would see that mario sunny uses slightly more amounts of text sizing and color and also has one thing you dont: the ctrl+f find function tabs in your table of contents.

     

     

     

    if you got that in along with some links to offpost pics, such as your monster pics, and added a few more maps and pictures in general along with links to other sources that prove(not that i dont take your word for it) what you say.

     

     

     

    add that and this guide will be 10/10 for sure ::'

     

    I'll try and make it look "prettier" then. :P

     

     

     

    great job, by the way dragon slayer is only required to wear a green dhide body, I'm pretty sure you can wear any other dhide.

     

     

     

    9/10

     

    You're right, I'll change it now. Thanks, its really appreciated. :)

  6. insteresting, you have helped me see what separates the AOW guides from the non AOW ones that are like 11/10.

     

     

     

    the presentation(as in underline, bold, color and size excessively) and the quality of covering all aspects (which includes excessive amounts of pics) of the subject from your title.

     

     

     

    this guide has certain parts that are better than the abbys guide currently in the AOW but some (if even only a little) room for improvement.

     

     

     

    9.5/10 :thumbsup:

     

     

     

    keep up the good work!

     

    My guide is in the AOW, under skill guides: http://forum.tip.it/viewtopic.php?t=333760

     

     

     

    I don't understand the next bit, I'm not sure if you're saying I'm using too much underline, bold, color and size, or not enough...? :?

     

     

     

    And if you could tell me what needs improvement, it would be appreciated. :-#

  7. going on rs tonight, which means ill have a chance to take some pics if i remember :thumbsup:

     

     

     

    also through various pics and other sources i beleive that the mind shield weight either 0kg or less than 1kg

     

     

     

    the only main thing i have left to do is see if he bearhead weighs something and if it does then im gonna have to test a mind helmet as well (arg thats gonna take a while to get -.- )

     

     

     

    and also for the guide: you only list the "almost best" in magic defensive suit that is also cheap but you havent listed a more than weightless suit with high magic defense or an "almost best" suit that weighs the least possible.

     

     

     

    i think that through random information from all the posts on this guide and some more contributions from players you could add a chart of a magic defense suit from best stuff to worst:

     

     

     

    spottier cape>spotty cape>saradromin/zamorak/guthix cape>legends cape>normal cape

     

     

     

    and then one for the best weightless suit

     

     

     

    bearhead(?)>mind helmet(?)>ghostly hood>gnome/canfis hat>wizrards hat

     

     

     

    like that for each item as most of the other guides use would definitely improve that guides quality

     

    Don't bother, it's in my guide (click the link in my sig) and it has been there for months. Lerupia top and legs provide a little bit better melee defence than ghostly and also weigh nothing, but give no magic defence. It's all in my guide. :|

  8. I, myself, am in the 91-99 Runecrafting range, and can make up to and over 1.1m an hour, without using super energies, while talking to people, hopping worlds for pkers, and generally not concentrating. If I had chat off, used super energies and the lightest equipment I could, and forced myself to concentrate hard for an hour, I wouldn't be surprised If I could make over 4k natures an hour. 4000 * 300 = 1.2m, atleast.

     

     

     

    U forgot to minus the p ess price =P

     

    4000 * 300 - 200k(200,000) = Around 1m.

     

     

     

    Remember, it's only half the ess too.

     

     

     

    I would've added this into my last post, but I didn't see your reply before I posted. :oops:

  9. i'd assume addy would weigh a little more...just cause addy weighs more in everything...

     

     

     

    hm, it'd be interestin to see.

     

    It doesn't, I checked all of them to see if any were different. Only the Mith pickaxe weighed 1kg (has it changed since I checked it? Which wasn't that long ago) less than the others(all except Mithril weigh 2kg).

     

     

     

    Hmm, I didn't realise Dhide chaps Weigh nothing, I'll have to try that out. :XD:

     

     

     

    EDIT: DHide chaps do weigh something.

  10. This method has been listed in my guide for months. You can also pray at your altar inside your house so you can run out with protect from magic on every run, if you want to sacrifice even more lost time. You have to remember the delay when teleporting into your house, when it's loading aswell. Maybe you could do this untill you make 500k or so, so you can buy 10 glories, but otherwise, it's not very efficient. :?

  11. Hi, I think I've posted a few suggestions for this guide once before, but I came across it a few days ago and was tossing and turning whether or not to post again, but I decided I would anyway.

     

     

     

    First off, very nice, guide. I especially like the picture at the top. :)

     

     

     

    Gp per hour

     

    Your probably wondering now how much you make! I'm sure that's why most of you newcomers clicked on this guide. If you get really fast and know what you're doing, you can seriously make this much per hour:

     

     

     

    44-49 runecrafting: 160k

     

    50-74 runecrafting: 210k

     

    75-90 runecrafting: 275k

     

    91-99 runecrafting: 600k

     

    I, myself, am in the 91-99 Runecrafting range, and can make up to and over 1.1m an hour, without using super energies, while talking to people, hopping worlds for pkers, and generally not concentrating. If I had chat off, used super energies and the lightest equipment I could, and forced myself to concentrate hard for an hour, I wouldn't be surprised If I could make over 4k natures an hour. 4000 * 300 = 1.2m, atleast.

     

     

     

    Weapon

     

    I personally bring a mithril pickaxe. When you enter the abyss, the first thing you come to, left or right, is either an agility gap or a mining rock. So it is an extremely good idea to bring a pickaxe, along with a decent agility level. Some people bring woodcutting axes, but pickaxes work the best in the abyss. Some people argue that the rune pick would obviously be the fastest at mining away that chunk of rock, but actually all the pickaxes have an equal effect when mining in the abyss! Then why not use bronze you ask? Well actually mithril is the only pickaxe out of all of them that weight 0.00kg!

     

    Mithril pickaxes weigh 1kg, correct me if I'm wrong. While writing the updated version of my own guide I checked it myself.

     

    Prayer books weigh more than a Mind Shield, and also provide less magic defence bonus (although, provide a slight melee bonus).

     

     

     

    The reason why I suggest using House Teleport Tablets is because if you teleport away using one, once you are inside your house, you can not die and lose items from poison (you simply appear outside your house if you die, you can just walk out and back in your house to act as a free anti-poison, also) or from a delayed attack (has never happened to me, but I've heard stories).

     

     

     

    Abyssal walker (level 81) is a strange looking monster whom is non aggressive to everyone.

     

    They are aggressive to everyone who has recently entered the abyss.

     

     

     

    Sorry if it seems like I'm being negative towards your guide, I really do think it's an awesome guide. I love all the pictures. <3:

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    OR you could use a Games Necklace (Saphire Necklace, enchanted) to teleport to the Burthorpe Games Room, then you simply run South to the Hero's Guild. If you have more than 29 glories you can use the Rogue's Den to bank and charge all your glory ammys.

     

     

     

    i've been member only for one week so i just didn't know anything about moving around in the members area and i walked several times from edgy to heroes' guild to recharge my glories. if you'd just mention briefly this in your guide, maybe it'll help some other beginners :wink:

     

     

     

     

     

     

     

    but what happens to penance gloves if i somehow (kinda unlikey when this guide has been read) loose them? do i have to go through the barbarian assault games again?

     

     

     

    I can't believe I forgot to put it in there in the first place! I'll definatly get on it soon, I've been pretty busy lately, it should be done by this weekend definatly. #-o

     

     

     

    Regarding the Penance gloves, I'm not 100% sure, because I've never actually died while using the abyss/with my penenace gloves on, but if they're anything like the Fighter Torso (which they should be) you can just go back and pick them up if you get back in time. I don't really want to be the one to test it, it'd help if someone who has died with them on could post some info on it. Thanks. :-k

     

     

     

     

     

     

     

    Thanks to everyone else who posted, I'm glad I could help. ::'

  13. nice guide havent read it all yet but it looks very good

     

     

     

    Heh, thanks, I know it can be a long read. :-w

     

     

     

     

     

     

     

    :thumbsup: guide

     

     

     

     

     

     

     

    Fastest way to recharge glories : http://forum.tip.it/viewtopic.php?t=480193

     

     

     

    OR you could use a Games Necklace (Saphire Necklace, enchanted) to teleport to the Burthorpe Games Room, then you simply run South to the Hero's Guild. If you have more than 29 glories you can use the Rogue's Den to bank and charge all your glory ammys.

     

     

     

     

     

     

     

    a way to get away from teleblocker is bring a sara brew and prayer pot if u get teleblocked and entangeld take a dose of each and turn on ur prayer sara brew raies defence and hp so ya and prayer pot well alows u to turn opn prayer it helps as i havent been killed by a teleblocker yet :)

     

     

     

    That's mentioned in the last section. Thanks.

  14. I don't see why you suggest wearing nothing but a cape and hood (which add to your weight, and only give minimal melee defence bonuses)when there are multiple items that are easily replaced, weigh nothing (some even lower your weight), and provide decent defence bonuses. :-s Especially with equipment such as the Spottier Cape and boots of lightness that actually lower your weight, allowing you to lower your weight to below 0, thus regaining your run energy faster.

     

     

     

     

     

     

     

    I won't comment on the guide myself, as I think it will be a biased opinion considering I have written a guide on the subject also. :-#

  15. If you want to make your specs hit a little higher, you should equip your D Mace/DDS and a rune defender. Also you'll need to only bring 1 Shantay Pass per trip. When you go through, simply drop your disclaimer, and then you have a space to take off your D Mace/DDS and Defender once you've used up all your specs on her.

     

     

     

     

     

     

     

    Maybe you could add a different set up for when you're soloing/going with a larger group. For example, when soloing you can use Protect from mage, Protect item, and the three 15% prayers and not run out of Prayer before you tele. Also, I can confirm that it IS possible to hit through the 2nd form of KQ with your D mace specs (I personally have hit many 35+ on her 2nd form) and I've also tried it with a whip and hit her quite easily. For larger groups you should either designate someone to bring an anti poison pot, or you can just bring one yourself. Poison can use up alot of health when you're down there, waiting from spawn to spawn.

     

     

     

     

     

     

     

    Hope I helped. :)

  16. I died and lost my pouches just now so this is why i'm looking thorugth guides.

     

     

     

     

     

     

     

    Would you tell me what you think of my set up (i'm level 91):

     

     

     

     

     

     

     

    Full black dragon hide

     

     

     

    Femmy shield (-1 mage defence +30 meele defences)

     

     

     

    Mind helmet (befroe i lost it today)

     

     

     

    Ring of life

     

     

     

    Boots of lightness

     

     

     

    99 woodcutting cape

     

     

     

    and a glory

     

     

     

     

     

     

     

    I also carry a camlot tele tablet (might change them to fally tabs), 3 pouches and 24 essance.

     

     

     

     

     

     

     

    Thanx nashy.

     

     

     

    TheRunecraftlook_124358.jpg

     

     

     

    I don't see why you'd need the fremmy shield, a full set of black D-hide should provide more than enough Melee defence for the monsters, and why use a mind helmet? The Mountain Daughter quest is just as easy, if not easier than completing the Elemental Workshop series, and it gives you some Melee bonuses on top of the magic defence. It's also alot easier to replace, I always hate making prime bars in that workshop. :?

  17. I read your first guide this ones just as good if not better. How come its now AOW yet? :|

     

     

     

    Thanks, it's basically the same guide, just that I've updated it alot.

     

     

     

    It's listed in the AOW sticky, it just hasn't been moved to the actual forum.

     

     

     

     

     

     

     

    pwnage guide dude =p.

     

     

     

     

     

     

     

    i have never understood how the abyss works, but now i do.

     

     

     

     

     

     

     

    thanks!

     

     

     

    Thanks, I hope now you'll get out there a give it a go yourself. :)

     

     

     

     

     

     

     

     

     

     

    Another thing is, why bring a tele tablet when u can bring a p pot. if you are attked, the p pot can definatly save you, but a teletab is useless if they Tb you. If you have that one space, i see how you can argue that you might forget your glory 2 times in 30 min, but i think you'll be more careful when you 4get the first time.

     

     

     

    Bringing a prayer pot is already listed in the guide, although I have to disagree to what you're saying. If you have a teletab and you manage to teleport away, you're instantly safe. If you only have a prayer potion to protect yourself, you can only put on protect item, steel skin, and a protection prayer, all of which can be hit through, and of course if the PKer is using smite, you prayer could be drained. Even through a protection prayer, you still do get hit.

     

     

     

     

     

     

     

    As you already know, I have told you that your guide is sooo great it makes me want to dance Dancing

     

     

     

     

     

     

     

    Im just posting here to say how much I love your guide. It is the best Abyss guide that I have ever seen and I dont think it can be topped Smile

     

     

     

     

     

     

     

    EDIT: Wow!! this is my first post and I joined in November 2005 (shows you how great this guide is lol)

     

     

     

    Haha, thanks once again. <3:

  18. Are you aware that when you're teleported in, you're always either next to the rocks obstacle or the agility obstacle, and that the walk-through passage is always on the other side of the circle to where you teleported in?

     

     

     

    Yes, it is mentioned, I believe.

     

     

     

     

     

     

     

    very informative guide, but one little tip for you:

     

     

     

     

     

     

    [image Removed to Save Space]

     

     

     

     

     

     

     

    as soon as you right click over pouch, you have cursor above empty

     

     

     

    Thanks for the tip, I've seen a few different set ups like this. I'll leave it for now, as I don't think it's overly important.

     

     

     

     

     

     

    Ok info, not EXTEREMLY helpful, but gave me a few tips :P Also, I RC alot, and have never seen this abbyssal passage. Is it a extremly rare thing?

     

     

     

    Uh...thanks, I think? :? Yes, the abyssal passage is always on the opposite side of the Abyss when you are teleported inside. It's not used much, but just thought I should add it in. :)

     

     

     

     

     

     

     

    This is a very handy guide! Lots of good information, including some setups for protection I hadn't thought of. I also didn't realize that the mith pickaxe weighed less than the others! Thanks for saving me some time!

     

     

     

     

     

     

     

    It might be a good idea to add that an easy way to replace the pouches is using the fairy rings. I didn't read through the pages, so I don't know if it was mentioned.

     

     

     

     

     

     

     

    And personally, I use teleport crystals. They're easy to obtain, and once you have a lot, they're easy to recharge. Cheap too at 150gp for three charges. Far easier than having to craft teleport tablets in my opinion.

     

     

     

    I like! =D

     

     

     

    I'm glad you liked it, I have put alot of effort into writing and maintaining it. :o

     

     

     

    Neither did I until I was rewriting the new Equipment Reccomedations and thought I'd give it a try, knowing that Mith is lighter than most other metals. I also expected Addy to be heavier, but it wasn't. :P

     

     

     

     

     

     

     

    You are correct, I should have added it in. I forgot to add this in becuase I don't have much experience using it, because, I am yet to die and lose my pouches. :-w

     

     

     

     

     

     

     

    And lastly, regarding the teleport crystals, I also used these for some time before Construction was released, bringing with it Teleport Tablets. I have mentioned why I choose House teleport tablets over other forms of teleportation. If you teleport away into your house with a teleport tablet, and then die from poison or delayed attacks, you will still retain all your items (you will simply respawn outside your house), whereas if you teleport away to the Elf city with the Teleport Crystal, you have to rush to the bank to deposit all your items before you are killed. And I think price shouldn't be a problem, you would only be using 1 Tablet every 20 runs at the most, which I think is abysmal in comparison to the amount of money you would have made from the runes you crafted during those runs. For people with 91+ RC, that makes nearly 600k. They are also a bit bigger in size compared with the Teleport Crystals, which in the frantic situation of being attacked, can be handy if you don't have to squint at your inventory in search of the tiny Teleport Crystal.

     

     

     

    Thanks for all your responses, they're all appreciated. ::'

  19. First of all, great guide. :D But a little question: when you aren't able to pick up more bearheads, but can with telegrab, is that a bug?

     

     

     

    I am not totally sure, I'd say it is, but even if it is, it's a bug that doesn't really give you an advantage in the game, so I don't think Jagex will even bother fixing it.

     

     

     

    I suggest that you suggest to use saradomin brews. They heal a LOT of hp and increase your def and hp beyond maximum. Lot of pkers call me def noob when they keep hitting 0-0 with dds specs lol.

     

     

     

     

     

     

     

    Razz

     

     

     

    There is a section in the Tips and Hints section of the guide about bringing extra sharks or prayer potions etc. I'll make sure to add in Saradomin Brews aswell soon.

     

     

     

    I <3 this guide Love Im going to try rcing on w18. i heard its acually better because abby pkers are too scared to pk us there

     

     

     

    Thanks (also to everyone else who commented). I wouldn't really suggest using World 18 to RC on, most of the time people don't really "need" to Pk at the Abyss (and let's face it, most people probably spend more on the runes/pots/weapons they buy than they get back from the glory they have a chance to get :-s ) they just do it because you're there, and they see an opportunity to get a free glory ammy. Whereas if you RC on a world with less people in Edgeville bank (or in the wilderness) you're less likely to attract Pkers.

     

     

     

    Nice guide! You may want to add sara book - I think it gives +10 mage defence.

     

     

     

    Thanks again for your comment, I'm glad people appreciate it, I did put alot of work into writing it. ::'

     

     

     

    Actually the Saradomin book (when complete) gives less magic defence than the Mind Shield, and also weighs more. I did have it as part of the Suggested Equipment untill the Mind Shield was released.

     

     

     

     

     

     

     

    I will be making a major update to the suggested equipment section of the guide, very soon. :)

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