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Posts posted by Blyaunte
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Is this runescape or is this just fantasy
Caught in a landslide?
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It's not that the Hastae and Tyras helmets didn't cause that already. :P
LOL. True. Mercifully, I had almost forgotten about that ... until now! #-o
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He likes "to watch"?
Okay -- that just sounds creepy ... :unsure:
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I blame my children ... :rolleyes:
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I suddenly want a crystal sarrisa in the game! LET'S MAKE A DAMN GREEK PHALANX!
Fair enough - but if this leads to dozens of people wandering about shouting "SPARTANS!", I am holding YOU personally responsible ... <_<
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I would like it if the elf master only assigned boss tasks (or equivalent, such as black dragons, greater demons, tzhaar).
Ok - sorry but I really haven't been paying attention - is the Elf slayer master going to be higher ranking than Kuradel? :huh:
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We have so many pets now I wish we had bigger menageries.
^ This ^
... either that, or make some of our pets accessible through the Hero Interface so that we can remove them from the bank.
Honestly, while I was originally in favour of the whole pet thing, it's getting to be a little over-done ...
<_<
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A lot of things were visually appealing, and then a lot weren't. I don't want to be overly negative, but a few things, like the "edges" in the water, the abrupt cutoff of the ocean when you first get to Ashdale, and the strange lighting inconsistencies, like when you find the chick and the lantern light is on you, but you're still dark like you're outside, were enough to bring down the overall impressiveness of the area.
IMO Freneskae was better done and more consistent in quality, which is somewhat a shame since Shadow Over Ashdale was touted as being all about atmosphere.
Still, the higher-resolution textures, rain and water effects, and ground reflection were quite nice and haven't been seen much thus far. The boss fight was quite unique, and scaling made it at least minimally challenging.
Agreed. I was very impressed with Freneskae and the Fate of the Gods quest. While I realize that it is unfair to compare a Grandmaster Quest to a Novice Quest, it was, really, almost difficult to believe that these same two quests came within such close proximity to each other time-wise and yet one was a far more superior product than the other ...
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I don't think Dungeoneering needs any changes to take it outside of Daemonheim. It's fine as it is, as a self-contained quasi-minigame thing. I have no problem with that.
There's just a lot more that they can do with an entire skill dedicated to exploring dungeons, especially when people are still complaining about how self-contained it is.
You may recall the article I wrote for the Tip It Times some time ago wherein I pointed out how much of a missed opportunity it was then, and still is now.
Players have been complaining for ages that we need updates to some skills to provide content that is more up-to-speed. Imagine what would happen to mining and smithing?
And it's not like the end products of Daemonheim are all that "game changing" anymore, either ...
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A fun little quest to be sure. It would be a good beginner quest for novice players but I cannot help the feeling that I was pretty much lead by the nose throughout. Nice graphics, sweet cut-scenes -- all in all the kind of graphical work that is quickly becoming the norm for Runescape. :)
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Any idea why they always ask to talk in the lobby?
Because they want you to give them your password -- and you cannot give your password "in-game" ...
:lol:
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I think something in the FAQ said there's no way to open them... Yet.
Well damn ... <_<
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The only reason why I'd want to have a Bobble-headed Lucien follower is so that I can drop-kick the little ess oh bee, all over Gelinor, for what he did to Hazelmere ... :angry:
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Nice
Uh, Gratz ? :huh:
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A good quest lore-wise but the boss was much too easy to defeat for a "Grand-Master" quest.
Question:
[hide]Has anyone been able to open the locked chest in Robert the Strong's Library? If so, did you simply use a normal lockpick or what?[/hide]
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There will be a poll to vote if you want the new graphics everywhere.
What. But how does that...I mean you really just...That doesn't...DAJSGIGERHTIRGHJTUGQWHTUBGEWN TJGTkWR
Honestly I understand why they can't do a graphical rework of ALL the monkies in the game at once. It's the same sort of thing with how the Dwarven storyline went. But WHY poll it?
The only reason why I could even think this would be a poll option is if there's a large graphical rework batch to be voted on later on in the year and they need to pad it with unlikely choices, but even still why. '-'
Well - not everyone agrees on what the Monkees should look like, ya know? Some want them to look more like Davy Jones and others like Mickey Dolenz better, and still others, like me, just love that tuque that Mike Nesmith used to wear ... |^_^|
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*raises hand*
Anyone know how one "farms" Koi Scales? I've got 85 scales and need 15 more to make myself the Reefwalker's Cape ... :huh:
2 architect and 1 missionary should be best.
I will give that a try. Thanks! |^_^|
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*raises hand*
Anyone know how one "farms" Koi Scales? I've got 85 scales and need 15 more to make myself the Reefwalker's Cape ... :huh:
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So - here's a question ...
With all this polling going on, why hasn't there been a poll yet that Jagex add "mounts" to Runescape? :lol:
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There's so much that could be done with Castle Wars, that it'd keep the development team busy for a year ... :huh:
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Nice to see Revolution being launched.
Nothing like closing the gate AFTER they already letting the horse out with the vote on Legacy combat mode. :rolleyes:
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Too bad the bonus xp doesn't stack with the bonus I've been hoarding from falling stars ... oh well.
Friend of mine is doing DG, but it appears he's not getting 2x xp at the end of the dungeons. Any ideas what's up with that?
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Rolling back specific skills. What.
Wut? :huh:
... "roll back"? How the hell is that supposed to work?
Pretty simple:
Much like the dg ring reset they will offer a 1 time only reset to skills figured into the combat formula allowing previous pures to purge themselves of prayer, summoning, magic, ranged, attack, strength or defence levels gained since eoc that would ruin their pure in the old formula. It'll basically be a case of deleting xp to never be seen again.
As they'd have no idea who was a "pure" prior to EOC, this would have to be something they offer to everyone, and allow everyone the option of rolling back any variety of combat skills to whatever levels they want in order to re-attain the "pure" account they want, correct?
:unsure:
Polls General Discussion
in General Discussion
Posted
Open you eyes! Look up to the skies and see ...