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All_Bogs

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  1. CANNON

     

     

     

     

     

     

     

    saradomin cannon - has saradomin picture on the side and has saradomin [bleep]e cannon balls (extreme accuracy)

     

     

     

     

     

     

     

    guthix cannon - shoots three cannon balls at once

     

     

     

     

     

     

     

    zammorak cannon - shoots poisened cannon balls

     

     

     

     

     

     

     

     

     

     

     

    RANGE/MAGIC

     

     

     

     

     

     

     

    the "mange" bow (mage and range xp)

     

     

     

    you need charged arrows. each time you shoot the bow, a trail of magic follows the arrows for extreme damage

     

     

     

     

     

     

     

     

     

     

     

    DOUBLE SPEAR

     

     

     

     

     

     

     

    on both sides of your spear, you have the pointy daggers. (attack move - spin). you twirl your spear and then stab

     

     

     

     

     

     

     

     

     

     

     

    STAFF

     

     

     

     

     

     

     

    monk battle staff - also goes with a monk prayer book. both recharge you prayer points. but after a while, you have to charge them at the church

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    *tell me if this was bad or good* :wink:

     

     

     

     

     

     

     

    Cannons:

     

     

     

    Saradomin: [bleep]ed balls which hit more often? Why the hell would [bleep]es increase their accuracy? :?: It's not like cannons miss a lot as they are right now, anyway.

     

     

     

    Guthix: so uh, take the fastest ranged training device in the game and triple it's power? Naaaah.

     

     

     

    Zamorak: how the bloody hell do you apply poison to cannonballs? Plus, compared to the others, this one is so bad no one would use it.

     

     

     

     

     

     

     

    Mange Bow:

     

     

     

    I like the idea of charged arrows. I don't like the idea of extreme damage on a bow.

     

     

     

     

     

     

     

    Double Spear:

     

     

     

    I kinda like the idea behind it, it'd look pretty cool. It'd be a fast 2-handed weapon, expanding the two handed weapon range with something that's remotely useful besides the powerfull but slow R2H.

     

     

     

     

     

     

     

    Monk's Staff:

     

     

     

    Well, making it as strong as other weapons but with an added prayer bonus would obviously make other weapons obsolete. However, making it weaker than existing weaponry would have people not touching this weapon at all. It falls in a bit of a void, although I like the idea of having something in the weapon slot with a decent prayer bonus.

  2. what0bk.jpg

     

     

     

     

     

     

     

    Har har, Damage Inc numba 113@@@

     

     

     

     

     

     

     

    Nice pictures. I recognize some names, others I don't. While I was playing at the time, I wasn't really hardcore into the game, and apart from the occasional post on the tipit boards (and earlier, the first version of the official boards) I wasn't really into the community, either.

     

     

     

     

     

     

     

    Regretably, I only have few RSC pictures, all of which are taken after summer 2002 which is when I bought my current computer, and as it is, there's nothing really special in it.

     

     

     

     

     

     

     

    As for you m0dus, the url tags won't work because the image has a dynamic address (the my.php? part). It is possible to directly link to imageshack by using the "hotlink for forums" line which you get after uploading, like I do here.

     

     

     

     

     

     

     

    rslegendsofchaos6gu.png

     

     

     

    After the release of the Legend's Quest, a mithril gate mysteriously popped up in the Barbarian Agility course.

  3. DI - The actual number one.

     

     

     

    RSD - High levels and lots of 'm. Not a clan I'd want to run into.

     

     

     

    SA - Strenght in numbers.

     

     

     

    THE - Ranked so high, yet never lost a fight to them. I find that funny. Still, pretty awesome bunch.

     

     

     

    BK - Where'd they go.

     

     

     

    JAGZ - Their leader teleports :roll:

     

     

     

    FEAR - Free rune.

     

     

     

    MORI - See Fear.

     

     

     

    LF - Best national clan and only one able to stand their ground in the top 10.

     

     

     

    TITANS - Where'd they go? They seemed to climb up nicely, now they're just a punching bag.

     

     

     

    TDL - Dun dun dun.

     

     

     

    TDS - The Darq Syde? Old allies, dumped because we didn't need them. Kinda lame on our behalf if you ask me.

     

     

     

    TR - The Renegades? Aren't they quite dead by now?

     

     

     

    LA - Not much good.

     

     

     

    THOR - Disappeared. Hasn't ever been big anyway.

     

     

     

    GLADZ - Stronger than DS.

     

     

     

    BD - Could care less, don't think they're going anywhere now.

     

     

     

    BOFT - Eh wot.

     

     

     

    AS - See Boft.

     

     

     

    EOS - Seem to be strong, never seen much of them.

     

     

     

    FBZ - I wub them, although I don't know how they're doing.

     

     

     

    DF - See boft.

     

     

     

    TRWF - Their leadership lacks.

     

     

     

    CORR - Overrated, methinks.

     

     

     

    EXCER - A clan's as good as it's leader :roll:

     

     

     

    ANARCHY - Strong bunch, had a good fight with them a bit ago.

     

     

     

    DKU - Dead by now? Had some fun pk'ing with them in ye olde days.

  4. If you are as intelligent as you claim to be, you'd have stopped posting on this thread by now :roll:

     

     

     

     

     

     

     

    As for me, castle wars is castle wars, it's about scoring points, and dieing hardly matters, although at times the amount of consecutive Entangles becomes so ridicilous that it becomes hard to refrain from cussing out RS's random hit 'n miss system :oops:

     

     

     

     

     

     

     

    As for pk'ing, I'm usually to concentraded to spend time on being nervous. I used to be shaky when I was new to it, but I've gotten over that I guess :oops:

  5. Strenght:

     

     

     

    1. Gladz

     

     

     

    2. DI

     

     

     

    3. ZF

     

     

     

    4. TD

     

     

     

    5. BK

     

     

     

    6. MK

     

     

     

    7. THE

     

     

     

    8. Trwf

     

     

     

    9. Anarchy

     

     

     

    10. Exer

     

     

     

     

     

     

     

    Community: (I think it's hard to comment on a clan's community if you've never been active in it, so I'll go by my impressions)

     

     

     

    1. FireBirdz

     

     

     

    2. Vultures

     

     

     

    3. DI

     

     

     

     

     

     

     

    <_< >_>

  6. How about we instate HP requirements for certain foods, for example 60hp needed to fully use sharks. If you have lower than 60hp, they'd still heal you, but not for the full 14 points. This'd make HP a bit more useful, and it'd take care of the rather silly sight of level 3's healing full with one click.

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