Bubsa, the shifters can teleport up to the tower, too. Also, the mages and rangers can attack you in there if they're far enough away. Unless you have 70+ ranged or magic or ancient magic, I highly suggest against going into the towers. Another annoying thing about the towers is that you STILL can't attack over monsters, even if it looks like you have a clear shot.
These are all good tips, but the most important is this: if there's a shifter directly to the south of the Void Knight, LET IT BE! If blocks all the ranged and mage attacks from the main gate and saves you a lot of trouble.
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