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Rate my first sig:been revised

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i think this is pretty good...i used quert's guide. Very nice one too ;-)

eh ...................... hmm lets see here, work on shading, too subtle shade changes, try to look at real life things when you shade and see what it looks like and more stuff but whos quert?

kc32dx4.gif

thanks to Etexbleu for the sig

quer*

ouch! :lol:

 

 

 

 

 

 

 

just keep on going!

The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak.

 

In the event that the weighted companion cube does speak, the Enrichment Center urges you to disregard its advice.

quer skulls guide is for more of for pixelers who already can make a pixel sig decently i think, not so much of a beginners guide, try and look at mroe guides other than his

kc32dx4.gif

thanks to Etexbleu for the sig

look to guide of scarlet elv(Punkage)

 

 

 

 

 

 

 

that's what i did, and i used some shading tips from it. does it look any better? what else can i make better?

The shading is ok, but the people aren't very good. You should work on them.

what isn't good about the people?

pls dont take any offense this is constructive critism, dont come after me in rl

 

 

 

 

 

 

 

the drawings are ugly

 

 

 

the shading is horrible

 

 

 

perspective is way off

 

 

 

u gotta color everything :roll:

 

 

 

 

 

 

 

and sumore stuff but i can't see the pic so this is from memory

kc32dx4.gif

thanks to Etexbleu for the sig

none taken, but can i ask why you said i should colour everything..? the robes are ment to be white

ok, i've moved the dead zammy monk forward so he doesn't look like a hge giant on the floor

 

 

 

 

 

 

 

divineone3rdscnd.png

 

 

 

 

 

 

 

i've also shaded the ground, and added some background stuff

 

 

 

 

 

 

 

any better?

 

 

 

 

 

 

 

also, what should i work on with the people?

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