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Pasta Wars II (With Bonus Interview!) | Project Onyx v2


Skill_Caster

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About The Movie

 

9 months after the making of Pasta Wars, it's sequel is out! Pasta Wars II

 

has the (better) qualities of Fresh Off The Boat but with the Pasta Wars

 

storyline.

 

 

 

Pasta Cheif, Knight in training, and the Knight leader, Iron Mace, have to

 

get to Taverly before The Lord can! With the 'fight' in the wilderness, Pasta

 

has done something horrible to the Nat not letting them use it! It's a

 

full-out, non-teleportable race to Taverly. The winner will win, and the

 

loser will lose.

 

 

 

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Click Here To View The Video

 

 

 

*For enhanced viewing quality, Pasta Wars II has been hosted on the Veoh Video Network. For those of you with safety concerns, you may view the Mcaffe SiteAdvisor site report here (where it has been given a green rating).

 

 

 

[hide=The Exclusive Pasta Cheif Interview On The Making of Pasta Wars II]Shadowcheval: So, what would you describe was the reaction to your video after it debuted?

 

Pasta Chief: Of Pasta Wars I? Surprisingly really. Didn't expect it to have that many good hits. It wasn't a whole lot, but, much more than I would of ever though.

 

 

 

What lessons do you think you took out of Pasta Wars I?

 

Many, the biggest one is...adding voices. With the release of Fresh off the Boat in June, I wanted it to be much better than Pasta Wars. So I decided to add voices to it and use a better recording program: Camtasia. Times between the lines were a bit too long though, and I hope to improve that thru PW2.

 

 

 

Between Pasta Wars I and II, you posted a few videos. How do you think these videos helped you grow into a more experienced director?

 

By adding voices and using Camtasia in them, I got a experienced in them. Also, the natural environment of filmmaking also increased my abilities. By doing things over and over, (making movies) but different each time (stories, voices, etc) you can learn a lot.

 

 

 

How do you think you're increased knowledge culminated in Pasta Wars II?

 

From realizing my mistakes of the past, I made it more better than the last. Such things are time between lines, as seen in FoB they were too long. Also better voice placement can be seen in PW2.

 

 

 

How do you think the Tip.It Community will react to your sequel?

 

With big laughs.

 

 

 

Heh, do you hope to be one day recognized on RS with people saying "Hey, that's the guy who made Pasta Wars!"?

 

Yes I do. In fact, I got some PMs and in game chats about FoB during the first few days of its release.

 

 

 

Do you think you'll continue with the Pasta Wars series or will you move on to a new project?

 

Pasta Wars is done to be honest. With the lack of voices I can't really expand the characters or story of it. But I do have plans of a RuneScape-series project after PW2.

 

 

 

Can you shed any details about this upcoming project?

 

It's still in its planning stages, but its about this selfish king (with a heavy german accent lol) who takes over RuneScape. Its pretty much a spoof of history, from the Medieval ages to Imperialism.

 

 

 

Alright, now onto the man himself, how long have you been playing Jagex's MMORPG?

 

Since December 2005, which was roughly 2 years ago.

 

 

 

What are your favorite parts of the game?

 

Turning the noobs of Castle Wars into giant ice cubes!

 

 

 

If there was one thing you could change about Pasta Wars I, what would it be?

 

The voices.

 

 

 

No changes to the script or filming?

 

The script was alright, the filming could of been done with Camtasia and better times between the lines...other than the voices, I'm done.

 

 

 

What was your inspiration for the original Pasta Wars?

 

AznAuxiliary's movie: The Lost Scroll.

 

 

 

What was it about that movie that really got you into the online movie scene?

 

The comedy in it inspired me to make my own.

 

 

 

What ideas did you take out of The Lost Scroll?

 

Random funny scenes...and voices for FoB.

 

 

 

Do you think your creative process has been influnced by Hollywood flicks?

 

Except of the Pasta Wars spoof of Star Wars, not really.

 

 

 

Are there any things you learned early on that you think up and coming filmmakers should know?

 

Use voices and Camtasia. Overall, have fun!

 

 

 

On average, how long do you think these projects take you?

 

2 weeks.

 

 

 

Wow, for script, filming, and editing?

 

Yep.

 

 

 

What about casting and such? How do you usually handle

 

that?

 

Actors in RuneScape are usally friends and interested TIF'ers while voice actors are real life friends who played RuneScape at one point.

 

 

 

Seeing as your character's name is in the title of the

 

movie, how did you come up with it?

 

Back then I wasn't really creative on names...lol. So I used the main character's name (Pasta Cheif) in along with 'Wars' since it was a Star Wars spoof. Thus, Pasta Wars.

 

What about your actual character? Where did his name come from?[/b]

 

Since I loved pasta, I named it Pasta Chef. Unforuntatley chef was taken, so I tried chief. Taken again. Finally I picked Cheif and it was available. People still mentioned I spelled either 'chef' or 'chief' wrong. -.-

 

 

 

If you could change your name, would you change it to Pasta Chef, Chief, or something else entirely?

 

Yes, and to Fudgewartz.

 

 

 

Really? Why Fudgewartz?

 

Fudgewartz is the name of one of characters in one of my script-story.

 

 

 

Pasta Cheif: THANKS EVERYONE FOR HELPING ME MAKE PASTA WARS II POSSIBLE! ESPECALLY my good in-game friends, *cough* Dragon, Skill, Mitch *cough* =PAnd Jeremy, no CHILI for you. o.O[/hide]

 

 

 

About The Project

 

As our first promotional video, we have been given the opportunity to

 

release Pasta Wars II through Project Onyx. Following this, as a

 

'Thanksgiving treat', we will be releasing the Project Onyx Back In

 

Black promotional video. Both of these videos are to promote Project

 

Onyx v2, an enhanced and higher-quality version of Project Onyx. As you

 

can tell, all this commotion isn't just for another small change...Project

 

Onyx v2 is going to be huge.

 

 

 

Just a few days in development already, I can tell this is going to be a

 

great update. The team I have gathered for the v2 development is

 

dedicated more than I could of wished for, and their work-ethic is amazing.

 

 

 

So far, I want to already give you guys a huge thanks :).

 

_______________________________________________________________________

 

Project Onyx is not liable for any content hosted. In addition to this, any content hosted on Project Onyx may not be copied, reproduced, or electronically stored in any way, for personal or commercial use without permission.

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