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Clan Wars Suggestions


dv_trainer

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Summary of Points:

 

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1) 3 Different Arena choices

 

2) Clan Rating - Get improved looks and stuff

 

3) War Supplies

 

4) Sub Point: How to Gain/Lose Blessing

 

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1) My first idea is to perhaps give 3 different options for your war battlefield. Such as:

 

a) The Original One. More Obstacles would be added, as well as Berries that you could pick to regain health equal to about a Medic Pack (10% I believe?)

 

B) Ground of Skulls. This battlefield would be scattered with Bones and many obstacles, and would require a lot of firepower to be able to attack. Bones could be buried to regain 5% health each time (NO PRAYER EXP!) and could be thrown as makeshift ranged weapons

 

c) Dominion of Fire. By far the most volatile, damage would be dealed each 5 seconds to players who are just standing around, and high grounded areas would negate the damage. There are no healing items scattered, but Fire Spells do not require Fire runes to cast.

 

 

 

2) Known as Blessing, this marker of how good your clan was at warring would be gained or lost depending on how good or bad your Wars have been. Blessing would be used to claim matches against oher clans (explained further below) and would make a Clan Cape appear on all members of the clan during your stay within 2 wilderness levels of the Clan Wars meeting spot. Your cape's colour would be chosen by your Clan Chat Founder, and would become paler or stronger dependant on your Blessing, eventually becoming overwelmingly strong at about 1000 Blessing

 

Clan Capes would allow you to have a Right Click attack option in the Wilderness or Clan Wars for your clan chat, and would display Clan Chat Members as Blue Spots. Your Founder will have the option of enabling Capes while in Pks (coming on when your Clan enters the wilderness) and would have different trims dependant on your clan chat rank (Grey to Gold)

 

Blessing in the actual clan chat will be displayed INSTEAD OF your Combat Level, and will dictate whether you are Green or Red to your peers. Green would mean unblooded or badly ranked, and Red means that you are much higher ranked, and Yellow is near or equal ranking

 

There will be a Blessing chart for the top 10000 Clans in the Runescape World

 

 

 

3) War Supplies will be a menu allowing your opponents and you to select war features. These would include:

 

a) The Arena (3 arenas as said in Point 1)

 

B) Options (Ranged? Maged? Melee? Fun Weapons?) - in order to avoid some people being unable to fight a new weapon of the type selected would be provided to those without the required weapon type(s) stated

 

c) Total In at one time? (This would allow a certain amount of people in at once, from Highest to lowest combat level)

 

d) Angel Assault? (This will allow a certain amount of members to be revived, after which the killed are not allowed in. No more than 3)

 

e) Rewards? (This would allow each clan to put up items within 3k value of eachother as the stakes for the war. The declarer of war would have to have the items on hand at this point - they cannot be taken from teammates or the bank)

 

 

 

4) Blessing is gained or lost in a simple formulaic way. You take the combined Combat Level of the fighters and compare it. You take the difference from 150 and divided by the people fighting on the winning team

 

For example, a Team of 2 Level 75s takes down a Team of 2 Level 45s and 1 Level 56. The difference is 4, and 146 (150 minus 4) is divided by 2. This makes the Blessing a gain of 73

 

THIS IS JUST A SUGGESTION

Boom! Dead Shot

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