Jump to content

Rogues Den Maze Guide (82+ thieving needed) (AOW)


judgment_al

Recommended Posts

Original discussion topic (can post replies): http://forum.tip.it/viewtopic.php?t=730163

 

 

 

 

 

Hello, here is a little guide on how to get the rogue outfit from the Rogue's Den Maze. :)

 

 

 

Requirements - 82+ thieving and pretty good agility.

 

 

 

fullrogue.png

 

 

 

Disclaimer - This is just how I do it, it may not be the best way but it works for me. I was going to write a big shiny guide but it's a bit too complicated. Instead I have taken a load of screenies and highlighted my route. I have included two routes on the map, the yellow one is my route (82+ thieving needed), the pink route is the route needed if you a lower thieving level, it is possible but a lot more frustrating (soul destroying!).

 

 

 

It took me about 50 successful attempts to get full rogue, that was when I was failing about 1 in 3 times, so it is quite frustrating, you just have to keep at it. For those who don't know, full rogue is an untradeable outfit you gain from doing the maze under Burthorpe. The outfit has 5 parts, legs, top, gloves, boots and mask, this can be placed in your house. You can also get a special tool that is good for questing, but I have never use it. In my experience the mask is the most difficult part to obtain. The maze can be quite fun but you don't get much xp from it, on a successful run you will get less than 500 xp in thieving and agility.

 

 

 

The Guide

 

 

 

First of all I would recommend anyone attempting this to read this first, this is the guide I used to do the Rogues Maze in the first place - http://tip.it/runescape/?page=rogues_den_guide.htm

 

 

 

The yellow route on the map below is the way to do it, I will be concentrating on this for now because the other route (as I have said) is horrid. If you can see where the yellow and pink routes separate, this is the door you need to lock-pick, you need 80 thieving to pick this lock. I don't think agility matters much, you do lose agility levels for every obstacle you pass, but I have never failed any of the agility obstacles.

 

 

 

rogues_den-1.png

 

 

 

Every trap you disable takes one thieving level off you. You need to do the maze in the most economical way so you get to the door with at least 80 thieving. Therefore if you have 82 thieving, you need to make it there while only disarming 2 traps! There is a way, read on...

 

 

 

You need to strip naked and get a mystic gem from Brian O'Richard in the Rogues Den main area, under the pub. This is a safe minigame, the only penalty for dieing, is you have to start it again from the beginning, after getting a new gem from Brian.

 

 

 

[hide=Start to flash powder]First a hint, have run on at all times if possible, there are places where you can walk for a bit but I try and keep run on all the time to prevent mistakes. If you run out of run then wait till you have enough back to do the next trap.

 

 

 

1.png

 

 

 

As you can see, this is the start, note that I am about to click on the contortion bars without disarming the trap! Don't worry, if you have run on you wont be hit by the trap. After the bars, and after jumping through a pendulum you find yourself in this room.

 

 

 

2.png

 

 

 

Ignore me in the centre, just click on the coloured spots to navigate the room, easy peasy. Yellow, green then pink, manly colours! Then you will be stood in front of a trap on the West side of the room, like so.

 

 

 

25.png

 

 

 

From here, don't disarm the trap, just click on the gate in front of you (note where my cursor is) and you will run over the trap without getting hit and through the gate.

 

 

 

3.png

 

 

 

You will find yourself in a small corridor with a wall trap leading on to a room with lots of floor traps, but don't stress. Position yourself where my character is and click where my cursor is, you will run past the wall trap (red mess) and into the room, safe!

 

 

 

4.png

 

 

 

From here, disarm the floor by right clicking the trap in front of you and move forward one space. This is the only trap you need to disarm in this room.

 

 

 

6.png

 

 

 

This picture is a bit bigger to show where you click next, you do not need to check any more traps after that first one. Just click on the minimap where the corridor opens up (where my red flag is) and you will run over every single trap. If you dont have enough run then dont even attempt this, if you are out of run you will die for sure.

 

 

 

7.png

 

 

 

After the easy ledge, click in the minimap where the big yellow blob is, this is the flash powder for later.

 

[/hide]

 

 

 

This section is from obtaining the flash powder to what I call the blade room. The blade room on the map is the large cavern, slightly North West of the centre with four pink S's, these are set out in two rows of two.

 

 

 

[hide=Flash powder to blade room]8.png

 

 

 

Take the flash powder and run (or walk if you don't have much run) to where the next yellow blob is on the minimap.

 

 

 

9.png

 

 

 

This picture is self explanatory, I have never failed the floor blades. After the blades, run slightly West and then North through the pendulums and across the bridge.

 

 

 

10.png

 

 

 

Again, after the easy bridge, click on the yellow blob and your character will stop just before the set of 4 floor traps below.

 

 

 

11.png

 

 

 

Search and disarm the first trap then click where my yellow blob is again, you will run over the next three traps. In this picture I have already disarmed the trap, don't go running straight onto it! Go slightly north and you will find yourself at the fabled door!

 

 

 

12.png

 

 

 

Now, thus far (if you have done exactly what I have said) you should of only disarmed 2 traps, so if you had a thieving level of 82+ you will be able to open the door. Note my thieving level, I have only dropped 2 levels. Once through the door click in the yellow blob on the minimap again and go through the contortion bars.

 

 

 

13.png

 

 

 

Notice a pattern here? After the bars click on the yellow blob yet again, to get to a gate, this is a perfect place to walk as there are no traps, you will walk through safely. Go through the gate and head slightly north, stop just short of the first trap in the blade room.[/hide]

 

 

 

This section is quite quick but I wanted to separate it into 3 sections to make life easier. :P

 

 

 

[hide=Blade room to safes]Note - In this picture you can barely see the first trap because I am in the way, stop one click South of the first trap, don't misclick here, you are nearly there!

 

 

 

14.png

 

 

 

When I first saw this room my mind boggled, how the hell do you get through here without dieing? Well, EASY! Simply position yourself where I am, have run on, click where my cursor/yellow blob is, sit back and smile! Your little fella will run like the wind bypassing all the traps. :D

 

 

 

15.png

 

 

 

After running the gauntlet, you are in the last main part of the maze, the rogue guards. This can be quite tricky but with practise it will become second nature. Note that I have moved my view angle around so I have a better angle to hit the guard. I simply hide near the skeleton and wait for the southern guard to move towards me, then quickly click on the flash powder and then him. When he is hit you have a few seconds to run past him. Run in the direction of the yellow blob then south. See next picture -

 

 

 

16.png

 

 

 

The view angle is back to normal now. The yellow arrow is the route you take from the guards to the centre, you have to jump through 2 more useless pendulums to get there but they never hit you. Once in the middle you have the task of cracking a safe, pick whichever one you want, they are all random.

 

 

 

This is the end room, where you get the loot or not! ::'

 

 

 

The problem here is any safe can hit you and send you out of the maze without the loot, sometimes you will get all the way through the maze and leave with nothing because of these annoying things! The higher your thieving level the better at this stage that is why you need to do the maze by using the least amount of thieving levels. I think the way I do it is the best way, I can get to the centre by only using 12 thieving levels. Once you have the loot you will be transported to the beginning again, it feels exactly the same as dieing, but you will have a strange thing in your inventory. :P

 

 

 

Loot.png

 

 

 

Boots!

 

[/hide]

 

 

 

Here is a picture of the maze without my routes drawn on it, thank you to Tip.It for the picture.

 

 

 

rogues_den.png

 

 

 

Thank you for reading, please let my know if I can improve it in any way. I will be looking at improving the layout, grammar and pictures soon (if I can be bothered!). I am also looking at putting up details of the alternative, lower level route but I shall see. To be honest, I can not abide doing the lower level route any more. It feels like walking to the moon when there's a space shuttle sat there, so get working on ya thieving level! :thumbsup:

Playing WoW

 

Server - Ghostlands US

 

My mian is Redshifter - Level 80 Feral Druid

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.