Super_arty Posted November 1, 2008 Share Posted November 1, 2008 Just to start off, people might say that this is just another aviansie tanking guide. Well, it is. But when i tried to find a guide to start aviansieing, it took me some time. so this guide is to make tanking guides in general easier to find. Also, this is my first guide. I would be happy to accept constructive criticism, but please try not to be to harsh. And a question, now my guide is finished, do I transfer it into general guides? Contents: 1.0 why kill aviansies? 1.1 requirements 1.2 tanking equipment (inventory included) 1.3 alternate (prayer included) equipment 1.4 getting there 1.5 inside the dungeon 1.6 keep, drop, or alch [hide=1.0 Why kill aviansies?]Aviansies are bird-like creatures that inhabit the GodWars dungeon. They are hardly ever crowded, give great ranged experience- and fantastic drops. Four noted adamant bars is a very common drop from them, and whith each bar drop being worth nearly 9k, you can see how you get money from these. My first trip at the aviansies didn't get to 1000 kills. But I still ended up getting over 2.5 mil profit (closer to 3 mil), and subsequently buying full veracs, an obsidian cape and dragon boots. Not bad. [/hide] [hide=1.1 Requirements]Levels required: Level 60 strength/agility Level 61 range Level 50 defence Levels recommended: Level 70+ range Level 70+ defence/hitpoints Level 55+ Magic Quests required: Started Troll Stronghold Quests recommended: Edgar's ruse As a first resort[/hide] [hide=1.2 Equipment]Armour: (from best to worst) Helm: Torag's or Guthan's/ Verac's/Dharok's/Granite/Dragon med/Rune Full Body: Zamorak d'hide/Saradomin d'hide Legs: Torag's or Dharok's/Guthan's/Verac's/Granite/Dragon/Rune Shield: Dragonfire or Crystal/Granite/Rune Boots: Bandos*/Dragon*/Rune* Gloves: Saradomin bracers/Zamorak bracers Cape: Ava's accumulator Ring: Ring of life Amulet: Armadyl pendant Weapon: Rune crossbow Ammunition: Broad bolts/adamant bolts/mithril bolts *If you wish to conserve inventory space, then just take climbing boots. Equipment notes: If you can afford Armadyl armour, then please try it out. I have no experience with it personally, but I know that it would speed up the kills a lot, but you would ake more damage. Rings of wealth are NOT recommended here. All they do is increase the chance of you getting rune drops, and you want lots of adamant bar drops here, not rune. You can keep the trip going for longer by not using barrows armour, because barrows armour degrades, but it is a very good choice for this. Inventory: 100 BTP tabs Fire staff and 500 natures for alching Food Stat restore Teleports Mithril grapple (not included in picture, sorry) Inventory explained: The Black Box includes alch runes and bones to peaches tabs. You can make the most of your trip by using lots of bones to peaches tabs. The Red Box is food. Not much needs explaining here. Anything over swordfish is fine. The Yellow Box contains other stuff. The stat restore is for after the ice path (notice it is stat restore mix, the ice path drains hp as well), games necklace for teleporting to burthorpe, and the teleport. If you have 70 ranged, the mithril grapple is highly advised.[/hide] [hide=1.3 Alternate equipment (prayer+armadyl) (no pictures, sorry)]Helm: Armadyl helmet Body: Armadyl chestplate Legs: Armadyl plateskirt Shield: Dragonfire/crystal/granite/rune Boots: Bandos*/Snakeskin* Gloves: Zamorak bracers**/Barrows (RFD) gloves/black d'hide vambraces Cape: Ava's accumulator Ring: Ring of life Amulet: Unholy symbol** Amulet of fury/Amulet of glory Weapon: Rune crossbow Ammunition: Broad bolts (with 55 slayer)/Adamant/Mithril *If you wish to conserve inventory space, just take climbing boots. **You only need one of these two, as a zamorak item) Inventory stays the same. Helm: Zamorak mitre Body: Monks robe top Legs: Monks robe bottom Shield: Unholy book/Book of balance/Holy book Boots: Bandos*/Snakeskin* Gloves: Zamorak bracers/Barrows (RFD) gloves/black d'hide vambraces Cape: Ava's accumulator Ring: Ring of life Amulet: Armadyl pendant Weapon: Rune crossbow Ammunition: Broad bolts (with 55 slayer)/Adamant/Mithril *If you wish to conserve inventory space, just take climbing boots. (This setup may not be entirely correct. I have never done prayer at aviansies, just know how to) Inventory: 100 nature and 500 fire runes for alching, mithril grapple, games necklace/ trollheim teleport runes, barbarian stat restore mix (for stats and hp drained on ice path), teleport tablet of your choice, 21 prayer potions. If you use this setup, you will range protect pray against the aviansies.[/hide] [hide=1.4 How to get there (warning- large picture ahead)]UNLESS YOU HAVE BANDOS BOOTS, TAKE A DIP IN THE BANDOS POOL IN OO'GLOG BEFORE YOU GO. THIS IS IMPORTANT. The yellow path shows walking from burthorpe after using a games necklace teleport. The massive Red blob is Dad.Unless you have done troll stronghold, you will need to defeat dad to pass. I just took up a halberd and defeated him easily. Where the path stops, you have to go through a small cave and come out the other side. Once you get past the agility shortcut linking to the wilderness, put on protect from range because of the thrower trolls. The green path is recommended. this involves the Trollheim teleport spell, which requires level 61 magic and the completion of Edgar's ruse. When you see thrower trolls, put on protect from range. The blue blob is the crack that requires level 60 agility to navigate. if you can use this, then do. Also at that spot is the boulder that requires level 60 strength to lift. After this is the ice path. the cold weather here drains your hitpoints and stats, which is why i recommend a barbarian stat restore mix. Near the dungeon entrance there are high level aggresive wolves, so turn on protect from melee. On your first trip, you must talk to the dying knight and take a rope to put in the hole. You do not need a rope on trips after the first. (also, I'm sorry if the image is a bit big.) The teleport trick This is a trick frequently used in GWD in order to conserve inventory space. If you are using games necklace teleports to get to burthorpe, make sure you have one extra food item in your bank, and take one extra teleport tablet. Teleport to the games room. Drop one item of food, teleport back to varrock. Run to the bank, get one item of food out. Teleport baclk to burthorpe, drop the necklace, pick up the food you dropped earlier. [/hide] [hide=1.5 inside the dungeon]Once inside the dungeon follow the red line.Use the grapple to get into the Armadyl section (if you do not have level 70 ranged, then take the bandos boots and stay outside the eyrie). Once in, the yellow marked area is very good if there is no-one else there, although it is a popular spot. The red marked area is my favourite spot. It's quite easy to find a world with no-one in it, and has several low level aviansies. The big green blob is the boss room door. Do NOT go in. Unless you are prepared, you will be hit instantly for massive damage, and may die. [/hide] [hide=1.6 keep, drop, or alch]Here is a list of drops and whether to keep, drop, or alch them. Green: keep them red: alch them Blue: drop them Yellow: your decision White: have never had/ no idea Gold: 100%: Bones, Feather(1-10) Weapon: Rune dagger(p+), Dragon spear, Rune javelin(5) Armour: - Runes/Arrows: Blood(11), Nature(9), Water(15,30), Earth(8-12), Air(15), Chaos(3,6,16), Law(2), Mind(5), Body(12), Misc: Runite limb, Adamantite bar(4 noted), Antipoison potion(3 dose)(5), Uncut gem, Half key, Shield left half(dragon), Swordfish(5)*, Nature talisman, Herb**, Silver ore, Clue scroll(level 3) *Take these for food. They really help. **What with herb prices changing, I'd recommend only keeping rannars, but still only if you want to.[/hide] Credits Me, for writing the guide. Tipit, for the pictures. Jagex, for making runescape. Slowermotions, for writing the guide that got me into aviansie tanking. RazorSpearZ, for some helpful tips and pointing out errors and such. [hide=My Dragcave stuff][/hide]Or maybe I don't have a rod lodged firmly in my anus.;)They're very scared of mickey mouse though. He's so stealthy, disneyland never saw him coming.If you were inquisitive enough to see what this actually said, put it in your sig. Link to comment Share on other sites More sharing options...
X Battousai Posted November 14, 2008 Share Posted November 14, 2008 Just to start off, people might say that this is just another aviansie tanking guide. Well, it is. But when i tried to find a guide to start aviansieing, it took me some time. so this guide is to make tanking guides in general easier to find. Also, this is my first guide. I would be happy to accept constructive criticism, but please try not to be to harsh. And a question, now my guide is finished, do I transfer it into general guides? Contents: 1.0 why kill aviansies? 1.1 requirements 1.2 equipment (inventory included) 1.3 getting there 1.4 inside the dungeon 1.5 keep, drop, or alch [hide=1.0 Why kill aviansies?]Aviansies are bird-like creatures that inhabit the GodWars dungeon. They are hardly ever crowded, give great ranged experience- and fantastic drops. Four noted adamant bars is a very common drop from them, and whith each bar drop being worth nearly 9k, you can see how you get money from these. My first trip at the aviansies didn't get to 1000 kills. But I still ended up getting over 2.5 mil profit (closer to 3 mil), and subsequently buying full veracs, an obsidian cape and dragon boots. Not bad. [/hide] [hide=1.1 Requirements]Levels required: Level 60 strength/agility Level 61 range Level 50 defence Levels recommended: Level 70+ range Level 70+ defence/hitpoints Level 55+ Magic Quests required: Started Troll Stronghold Quests recommended: Edgar's ruse As a first resort[/hide] [hide=1.2 Equipment]Armour: (from best to worst) Helm: Torag's or Guthan's/ Verac's/Dharok's/Granite/Dragon med/Rune Full Body: Zamorak d'hide/Saradomin d'hide Legs: Torag's or Dharok's/Guthan's/Verac's/Granite/Dragon/Rune Shield: Dragonfire or Crystal*/Granite/Rune Boots: Bandos*/Dragon*/Rune* Gloves: Saradomin bracers/Zamorak bracers Cape: Ava's accumulator Ring: Ring of life Amulet: Armadyl pendant Weapon: Rune crossbow Ammunition: Broad bolts/adamant bolts/mithril bolts *If you wish to conserve inventory space, then just take climbing boots. Equipment notes: If you can afford Armadyl armour, then please try it out. I have no experience with it personally, but I know that it would speed up the kills a lot, but you would ake more damage. Rings of wealth are NOT recommended here. All they do is increase the chance of you getting rune drops, and you want lots of adamant bar drops here, not rune. You can keep the trip going for longer by not using barrows armour, because barrows armour degrades, but it is a very good choice for this. Inventory: 100 BTP tabs Fire staff and 500 natures for alching Food Stat restore Teleports Mithril grapple (not included in picture, sorry) Inventory explained: The Black Box includes alch runes and bones to peaches tabs. You can make the most of your trip by using lots of bones to peaches tabs. The Red Box is food. Not much needs explaining here. Anything over swordfish is fine. The Yellow Box contains other stuff. The stat restore is for after the ice path (notice it is stat restore mix, the ice path drains hp as well), games necklace for teleporting to burthorpe, and the teleport. If you have 70 ranged, the mithril grapple is highly advised.[/hide] [hide=1.3 How to get there (warning- large picture ahead)]UNLESS YOU HAVE BANDOS BOOTS, TAKE A DIP IN THE BANDOS POOL IN OO'GLOG BEFORE YOU GO. THIS IS IMPORTANT. The yellow path shows walking from burthorpe after using a games necklace teleport. The massive Red blob is Dad.Unless you have done troll stronghold, you will need to defeat dad to pass. I just took up a halberd and defeated him easily. Where the path stops, you have to go through a small cave and come out the other side. Once you get past the agility shortcut linking to the wilderness, put on protect from range because of the thrower trolls. The green path is recommended. this involves the Trollheim teleport spell, which requires level 61 magic and the completion of Edgar's ruse. When you see thrower trolls, put on protect from range. The blue blob is the crack that requires level 60 agility to navigate. if you can use this, then do. Also at that spot is the boulder that requires level 60 strength to lift. After this is the ice path. the cold weather here drains your hitpoints and stats, which is why i recommend a barbarian stat restore mix. Near the dungeon entrance there are high level aggresive wolves, so turn on protect from melee. On your first trip, you must talk to the dying knight and take a rope to put in the hole. You do not need a rope on trips after the first. (also, I'm sorry if the image is a bit big.) The teleport trick This is a trick frequently used in GWD in order to conserve inventory space. If you are using games necklace teleports to get to burthorpe, make sure you have one extra food item in your bank, and take one extra teleport tablet. Teleport to the games room. Drop one item of food, teleport back to varrock. Run to the bank, get one item of food out. Teleport baclk to burthorpe, drop the necklace, pick up the food you dropped earlier. [/hide] [hide=1.4 inside the dungeon]Once inside the dungeon follow the red line.Use the grapple to get into the Armadyl section (if you do not have level 70 ranged, then take the bandos boots and stay outside the eyrie). Once in, the yellow marked area is very good if there is no-one else there, although it is a popular spot. The red marked area is my favourite spot. It's quite easy to find a world with no-one in it, and has several low level aviansies. The big green blob is the boss room door. Do NOT go in. Unless you are prepared, you will be hit instantly for massive damage, and may die. [/hide] [hide=1.5 keep, drop, or alch]Here is a list of drops and whether to keep, drop, or alch them. Green: keep them red: alch them Blue: drop them Yellow: your decision White: have never had/ no idea Gold: 100%: Bones, Feather(1-10) Weapon: Rune dagger(p+), Dragon spear, Rune javelin(5) Armour: - Runes/Arrows: Blood(11), Nature(9), Water(15,30), Earth(8-12), Air(15), Chaos(3,6,16), Law(2), Mind(5), Body(12), Misc: Runite limb, Adamantite bar(4 noted), Antipoison potion(3 dose)(5), Uncut gem, Half key, Shield left half(dragon), Swordfish(5)*, Nature talisman, Herb**, Silver ore, Clue scroll(level 3) *Take these for food. They really help. **What with herb prices changing, I'd recommend only keeping rannars, but still only if you want to.[/hide] Credits Me, for writing the guide. Tipit, for the pictures. Jagex, for making runescape. Slowermotions, for writing the guide that got me into aviansie tanking. not bad, I give you 7/10 for now. I never tanked avainsies, but I have used the pray method on them, still profiting madly with them. and if I remember correctly, I brought only a zammy item, and stayed outside the eyrie. I had no need for a saradomin item I believe, so may this has changed, but if it hasn't, barrows gloves would be better, although I did not have them when I went :wall: Link to comment Share on other sites More sharing options...
allwind Posted November 14, 2008 Share Posted November 14, 2008 hey about the gear you got something wrong if ur tanking at aviansies. first the gear should post like the best gear and second you got this wrong. Armour: (from best to worst) Helm: Torag's or Guthan's/ Verac's/Dharok's/Granite/Dragon med/Rune Full Body: armadyl plateZamorak d'hide/Saradomin d'hide Legs: bandos tassetTorag's or Dharok's/Guthan's/Verac's/Granite/Dragon/Rune Shield: Dragonfire or Crystal*/Granite/Rune Boots: Ranger bootsBandos*/Dragon*/Rune* Gloves: barrows glovesSaradomin bracers/Zamorak bracers Cape: Ava's accumulator Ring: archer ringring of wealthRing of life Amulet: furygloryArmadyl pendant Weapon: Rune crossbow Ammunition: Broad bolts/adamant bolts/mithril bolts *If you wish to conserve inventory space, then just take climbing boots. Link to comment Share on other sites More sharing options...
allwind Posted November 14, 2008 Share Posted November 14, 2008 also recommend that people do trollheim quest for the tele so they dont waste time and space. try this gear out. s Link to comment Share on other sites More sharing options...
Super_arty Posted November 16, 2008 Author Share Posted November 16, 2008 I have a few issues with your reccomended equipment. Armadyl plate: I have heard that metal platebodys stops the accumulator from working. I may be mistaken however. (Also, this is designed for people who do not have masses of money.) Also, you need some sort of zamorak item to stop the bloodveld and spiritual warrior/ranger/mage (can't remember which) from attacking you. Bandos tasset: It helps to have some extra range bonus, and they're quite expensive... Ranger boots: Good point unless you want bandos, although at the time of this post the price was minimum 4.5 mil. Barrows gloves: It helps to have saradomin bracers so you are not attacked upon entering the dungeon. But otherwise, I would use them (if I had them, I'm still on addy) Archer ring/ ring of wealth: The range bonus from archer ring is miniscule, so it would be more worth it surviving and maybe getting 10 less kills or so, as opposed to dying. And rings of wealth increase the chance of getting rune drops, which decreases the chance of getting anything else. And as the main money is from addy bars, you want them to have a high chance to drop, not rune drops. Fury/glory: If you do not take an armadyl item (which you could do with armadyl legs/plate if you wanted), then aviansies and the spiritual creatures will be agressive towards you. And if you do want to take a glory. Here's why. Fury range attack bonus: +10 Fury range defence bonus: +15 Glory range attack bonus: +10 Glory range defence bonus: +3 Prices (at time of post) Glory: 52.2k Fury: 2.6m If you just buy them for their range bonuses (attack and defence), then you will be paying: Glory: 4k per point Fury: 104k per point I ask you, is it really worth it? [hide=My Dragcave stuff][/hide]Or maybe I don't have a rod lodged firmly in my anus.;)They're very scared of mickey mouse though. He's so stealthy, disneyland never saw him coming.If you were inquisitive enough to see what this actually said, put it in your sig. Link to comment Share on other sites More sharing options...
Super_arty Posted November 16, 2008 Author Share Posted November 16, 2008 also recommend that people do trollheim quest for the tele so they dont waste time and space. I have? Edgars ruse = quest required [hide=My Dragcave stuff][/hide]Or maybe I don't have a rod lodged firmly in my anus.;)They're very scared of mickey mouse though. He's so stealthy, disneyland never saw him coming.If you were inquisitive enough to see what this actually said, put it in your sig. Link to comment Share on other sites More sharing options...
Dot145 Posted December 22, 2008 Share Posted December 22, 2008 NICE GUIDE!!! 9/10 though, could be a little longer and could include example trips but overall, great! : I've always been wondering whether I could do aviansies (100 combat and 62 range #-o ), though I'm not sure if I can, with just one ranged level above the minimum... Do you think I could...? :-k Aviansies sound better than I used to think... :anxious: Can't wait till I FINALLY find some God Wars Dungeon partners >.>RS player since 2004 :DMerry Christmas Eve / Christmas everyone! :) Link to comment Share on other sites More sharing options...
Super_arty Posted December 22, 2008 Author Share Posted December 22, 2008 You would probably be able to, though unless you go into the eyrie (70 range required) it can get crowded easily, and you will probably kill them more slowly than you should be aiming at. I'll put an example trip up next time I actually do a trip, they can take some time (especially with tanking, you get longer trips). Thanks for the rating \ . [hide=My Dragcave stuff][/hide]Or maybe I don't have a rod lodged firmly in my anus.;)They're very scared of mickey mouse though. He's so stealthy, disneyland never saw him coming.If you were inquisitive enough to see what this actually said, put it in your sig. Link to comment Share on other sites More sharing options...
RazorSpearZ Posted December 26, 2008 Share Posted December 26, 2008 I have a few issues with your reccomended equipment. Armadyl plate: I have heard that metal platebodys stops the accumulator from working. I may be mistaken however. (Also, this is designed for people who do not have masses of money.) Also, you need some sort of zamorak item to stop the bloodveld and spiritual warrior/ranger/mage (can't remember which) from attacking you. Bandos tasset: It helps to have some extra range bonus, and they're quite expensive... Ranger boots: Good point unless you want bandos, although at the time of this post the price was minimum 4.5 mil. Barrows gloves: It helps to have saradomin bracers so you are not attacked upon entering the dungeon. But otherwise, I would use them (if I had them, I'm still on addy) Archer ring/ ring of wealth: The range bonus from archer ring is miniscule, so it would be more worth it surviving and maybe getting 10 less kills or so, as opposed to dying. And rings of wealth increase the chance of getting rune drops, which decreases the chance of getting anything else. And as the main money is from addy bars, you want them to have a high chance to drop, not rune drops. Fury/glory: If you do not take an armadyl item (which you could do with armadyl legs/plate if you wanted), then aviansies and the spiritual creatures will be agressive towards you. And if you do want to take a glory. Here's why. Fury range attack bonus: +10 Fury range defence bonus: +15 Glory range attack bonus: +10 Glory range defence bonus: +3 Prices (at time of post) Glory: 52.2k Fury: 2.6m If you just buy them for their range bonuses (attack and defence), then you will be paying: Glory: 4k per point Fury: 104k per point I ask you, is it really worth it? You may want to actually research the things before you comment on them, I believe both fury and glory are worth it! But that's besides the point, Armadyl Chestplate is the best ranger armor out there where Bandos Tassets is a melee armor with a great range defence bonus. And from your post it sounds like you have confused the two. And besides that I think coins is no question and you should post best to worst no matter how expensive it is, aslong as it's done with reason. Otherwise your guide seems fine. Since you have already posted Dragonfire Shield, and for what I know it is a bit more expensive than armadyl or bandos armor! And you can't compare price with how many attack/defence bonuses it has! That's just stupid: Rune Platelegs: 1184 coins per point Torags Platelegs: 3837 coins per point <--- ARE THESE REALLY WORTH IT??? (Yes they are, as you say yourself) :) Link to comment Share on other sites More sharing options...
Super_arty Posted December 26, 2008 Author Share Posted December 26, 2008 Firstly, sorry. And then thank you for pointing out some rather big flaws in my guide that i did not notice. And about the bandos/armadyl, I didn't include the bandos because it has no range attack bonus. Although, you could have bandos platebody and d'hide coif/chaps. And about the armadyl, I think I have heard from somewhere that metal torso armour (armadyl is metal, is it not?) stops arrows/bolts being returned by the accumulator. although I'm not sure. However, I will post an armadyl setup (without pictures, I'm too poor :cry: ) as soon as possible. And besides that I think coins is no question Yeah, well I do. And you can't compare price with how many attack/defence bonuses it has! That's just stupid: Thanks for pointing that out. I guess I'm just biased against furys. Thanks for all these points. I'll try to do something about them now. Edit: Aha. Equipment notes: If you can afford Armadyl armour, then please try it out. I have no experience with it personally, but I know that it would speed up the kills a lot, but you would take more damage. [hide=My Dragcave stuff][/hide]Or maybe I don't have a rod lodged firmly in my anus.;)They're very scared of mickey mouse though. He's so stealthy, disneyland never saw him coming.If you were inquisitive enough to see what this actually said, put it in your sig. Link to comment Share on other sites More sharing options...
barbwireboy3 Posted December 26, 2008 Share Posted December 26, 2008 I dont get you in one part. You say guthans/torags is best, but then in equip you show veracs? Why not use guthans/torags in it, since its cheaper and according to you better than veracs? Link to comment Share on other sites More sharing options...
Super_arty Posted December 27, 2008 Author Share Posted December 27, 2008 I dont get you in one part. You say guthans/torags is best, but then in equip you show veracs? Why not use guthans/torags in it, since its cheaper and according to you better than veracs? When I decided to write this guide, I had just finished my first trip to the aviansies. Just after buying full verac's, and selling my torag's. At that point, I did not see the difference in range defence. And I will fix that at some point, but just know that it was accidental. [hide=My Dragcave stuff][/hide]Or maybe I don't have a rod lodged firmly in my anus.;)They're very scared of mickey mouse though. He's so stealthy, disneyland never saw him coming.If you were inquisitive enough to see what this actually said, put it in your sig. Link to comment Share on other sites More sharing options...
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