Jump to content

tiny correction in the coding


Recommended Posts

[hide=Tip.It Stealing Creation Guide]Sacred Clay Armour and Weapons have the ability to morph into their counterparts at different sections of the combat triangle. To change this, simply operate the weapon/armour in your inventory. All clay armour and weapons you have will be instantly changed to that style of combat. This armour will degrade based on the amount of extra experience you gain by using it. While wearing this armour, you will receive double the normal combat experience. Once this has run out of extra experience, it will continue to function, but cannot transform or give you extra experience. A set is the sum of it's parts, so each item has a set amount of possible experience gained by use, rather than the set as a whole.[/hide]

 

 

 

The part is bolded by myself.

 

 

 

For some reason on the guide page the coding doesn't come up and it looks like:

 

[i]double[/i]

 

 

 

Sorry if this is the wrong place or its just my computer.

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.
Link to comment
Share on other sites

Yep, it should have been double. Fixed, thanks!

gallery_28257_123_2330.jpggallery_28257_123_196.gif

it's a lot easier to get over yourself when you look at intelligence the same way you look at beauty, or height, or eye color: being smart is easy, but being good is hard ... being smart is handed to you, being good is handed to *nobody*.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.