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need advise for shadowing


wigga_sam868

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1. Define a light source. All the main highlights will be coming from this light source.

 

 

 

 

 

 

 

2. Start making the highlights/speculars. The 'specular' varies between materials, so make sure you've got it right. Here are some different armors, with different speculars.

 

 

 

Metal:

 

 

 

spec14pp.jpg

 

 

 

 

 

 

 

Leather:

 

 

 

spec21at.jpg

 

 

 

 

 

 

 

Cloth:

 

 

 

spec38qs.jpg

 

 

 

[ fullsize images ]

 

 

 

 

 

 

 

3. Draw the brightest highlight, and then go from there, drawing darker and darker shades until you reach the base. Then do the same for shadows. If you want, use dithering to save colours, and try to avoid anything that looks like gradient-style or pillow-style shading.

 

 

 

 

 

 

 

And some links you'd probably find helpful...

 

 

 

pixel tutorial - http://www.natomic.com/hosted/marks/mpat/index.html

 

 

 

human anatomy - http://www.deviantart.com/view/15014442/

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