January 24, 200917 yr I got my hands on a pair of Mage and Smithing brawlers, and I'm wondering how to use them. One thing that immediatly popped into my mind was: Alching! But I've heard that if you use brawlers they don't double/quadraple(sp?) with Alching or was it with SC. Anyway, im confused :thumbsup: What spell. And for smithing: What bars? 69 smithing atm. Suggestions please :P EDIT: And how many casts/bars does one pair of brawlers last? Dutchy
January 24, 200917 yr If you want to use sc armour you can stun in it for 6 times exp , the melee armour also works for this . When i had mage brawlers i humidifyed in the wildy. For the smithing bralwers you could use sc hammer and tele with ancients to the ruins west of the bandit camp. Run to the anvil there and then use a glory to tele back to edge. Hope i helped
January 24, 200917 yr Author Ah, I understand the Smithing bit. What would my equip/inv look like? Can you explain a lil more on the 6 times exp? Sounds like good music in my ears. Dutchy
January 24, 200917 yr Not to sure on the smithing sorry , i just know thats the technique =P For the mage you should wear a part of sc armour ,negative mage equipment and then cast stun or anything really. Its 6 times because the bonus from sc armour stacks with the gloves.
January 24, 200917 yr Author I think I have a melee helm lying around, ty :D Can I alch? Or should I do stun. And where? In wildy? And how many casts can I do with 1 pair? Dutchy
January 24, 200917 yr I would turn mith bars into bolts or iron bars into knifes using sc hammer at the anvil W of the mage bank. I would scout for a free pvp world and then start training. Normal Iron bar - 25 SC hammer + Brawling glove iron bar - 200 Xp per load 27 (1 for hammer) * 200 = 5400 Normal Mith bar - 50 SC hammer + Brawling glove Mith bar - 400 Xp per load 27 (1 for hammer) * 400 - 10800 [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast]
January 24, 200917 yr i believe it's random, and max is like 1 hour. And you should definitely stun. Much better exp. Just find any monster in wilder (skellys just out of edge for example), put autoretaliate off and stun away, with sc hat and negative magic attack of course. Dragon drops: 82 (2 claws)Dagannoth kings drops: 73Barrows item count: 51GWD drops: 54 (5 hilts: 1x bandos, 3x saradomin, 1x zamorak)Whips: 4Sigils: 1x spectral (FFA), 1x arcane (FFA)
January 24, 200917 yr Author Ok, I'll stun. I only need equip for Smithing now. Or should I just take spotted+light boots? Dutchy
January 24, 200917 yr well, wear something light with magic defence (just in case): black dhide body/chaps, sara/guth book, perhaps a dds for attacking back, boots of lightness, spottier cape, ring of life, glory. inv: the ancient tele runes, hammer, perhaps 1-2 sharks, rest bars :) Dragon drops: 82 (2 claws)Dagannoth kings drops: 73Barrows item count: 51GWD drops: 54 (5 hilts: 1x bandos, 3x saradomin, 1x zamorak)Whips: 4Sigils: 1x spectral (FFA), 1x arcane (FFA)
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