March 18, 200917 yr Ever since the new route calculation, you have been able to click on a body of water on the minimap. (at least, I can...) You won't actually walk on the water, but it's still... interesting. EDIT: Apperently, it's not only water; you can click behind locked gates, in black areas where there's nothing, etc.
March 18, 200917 yr Yes it is extremely annoying because the minimap does not recognize barriers. For example, when you are walking through mountains and there are rocks to climb, usually the arrow stops there so your char walks there, and all you had to do was click in the general direction of where you wanted to go. They need to fix it, but at least my guy doesn't flip out every time i click somewhere and he is already running lol. :lol:
March 18, 200917 yr Commonly Mistaken As Bugs: Since the recent update you are now able to click into blocked areas on the minimap, and the movement flag will appear in the blocked area. Your character will then move as close as they can to that area. This is the intended behaviour, and is not a bug.
March 18, 200917 yr Commonly Mistaken As Bugs: Since the recent update you are now able to click into blocked areas on the minimap, and the movement flag will appear in the blocked area. Your character will then move as close as they can to that area. This is the intended behaviour, and is not a bug. And the intended behavior sucks. I just plain HATE it. -.-
March 19, 200917 yr I second that motion. You mean "notion"? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
March 19, 200917 yr If they take that out we have double takes again. Do you have sufficient evidence to support that? So it is impossible for them to remove that feature but still have the rest of their updated route finding system?
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