pkerdouble Posted June 2, 2009 Share Posted June 2, 2009 ok how does soul wars work. i need a guide but am also wondering what i need to take etc. also how much zeal per kill? i have no idea help me please Link to comment Share on other sites More sharing options...
Soar Posted June 2, 2009 Share Posted June 2, 2009 some amour and a weapon is all, and i guess it takes 11hours+ for 100 zeal, and the max zeal per game you can get is 3, least would be 1, and each game is 23 mins long. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted June 2, 2009 Share Posted June 2, 2009 A brief overview: What you need to take with you is armour n wep, pots food and capes not allowed. Near each avatar is a supply depo including bandages, barricades and explosive pots. The bandages and barricades can be used well but can also largely be ignored. The avatars slayer level is listed in the interface, they start at 100. You neted the appropriate slayer level to kill them. Main goal of the game is killing the enemy avatar and keeping your one alive. In order to LOWER the enemy slayer level you need to collect soul fragments dropped by the pyrefiends and jellies in the game arena and use them on the obelisk, this can only be done when your team CONTROL the obelisk In order to RAISE your avatars slayer level you pick up bones from dead players or monsters and bury them inside a graveyard your team controls. This includes the exit graveyard by your avatar and the 2 on the main field. Control makes up the bulk of the game, on the main field the 2 graveyards and the obelisk can change control. On the interface the background will be blue or red based on who controls it atm. When in one of these areas you will see a control bar that is filled or part filled with red or blue. How it works: The more of a team in the area the quicker their colour rises/drains the other colour. So for you to control an area you need MORE of you're team in there than the enemy. Equally to steal control you have to first drain the bar of their colour before it can fill with yours. The graveyards act as spawn points on death. The obelisk control dtermines if you can offer soul fragments. Lose a game you get 1 zeal, draw is 2 zeal win is 3 zeal Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
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