August 31, 200916 yr I can see that a mud rune is 393 gp. Could runecrafting mud runes turn profitable and nice xp? (Obviously, I'll be using balloon earth technique and buying the water runes and the pure essence, with that shiny lunar magic spell that allows me to bind w/o a talisman) Could anyone give me the XPrate / hour and the cost/proffit? Tyvm.
August 31, 200916 yr Steams are better for xp. You need to figure that every trip, you need to include runes for the magic imbue spell and take into account the cost of duelling rings and binding necklaces. Then remember you need pure essence and either an earth or water rune. Since steam runes run a loss, I assume muds do as well. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
August 31, 200916 yr The make a profit, but require you to be on lunar and using binding jewellery. Not too good exp, but they are profitable if you use the RC'ing spell. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide]
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