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Maximum Damage Pure


fletchedboy

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Ok a new idea of mine is a Strength Mauler with 66 summoning. Just like a Defense/Summoning pure, only with 60 Strength/66 Summoning and possibly 60 Range (for ranged attacks and familiars) its a different idea, but I call it maximum damage because of how strong the damage it could deal is. Thoughts and ideas encouraged! Thanks all!

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Considering you can only use Summoning in multi, I think if at least 2 players start attacking you you're dead. 1 defence isn't so great in multi when being piled. But in the occasion that you get a 1v1 in multi, then this would be great. Wouldn't be worth the trouble though I think.

[insert birds flying in a circle here]

Yes, that sig was annoying.

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  • 1 month later...

I think Mithril Minotaurs give defense XP.

i believe hes planing on using a barker toad, and if you do this, just lure targets slightly into multi next to edge river

DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers rings

QBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow parts

CR vs. CLS threads always turn into discussions about penis size.
...
It's not called a Compensation Longsword for nothing.

I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).

DM0Yq2c.png

 

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