March 2, 201016 yr I attacked over 50 outlaws and only gained about 100 exp. I attacked the goblins near the outlaws and I got the right amount of exp. The bones that the outlaws dropped gave me the 4 exp for each bone.
March 2, 201016 yr I believe Outlaws are designed to only give ~0.25 exp per damage hit. I may be wrong about the figure but I'm pretty certain they're designed to give very little experience per damage point. Although I've never seen it clarified why it's like that.
March 3, 201016 yr Then why does every other monster give 4 exp her damage?It's not every, just most. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).
March 3, 201016 yr Outlaws instantly respawn, if I remember correctly, that'd be your reason. #KERR2016/17/18/19/20/21. #rpgformod
March 6, 201016 yr Certain monsters give far less xp/hit than normal monsters. Outlaws are one example, as are former random event monsters. They're programmed to be that way, so it's not a bug. I'm not entirely sure why, but it's probably some balance issue. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~
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