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Useful levels for dungeoneering?

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I'm looking to train dungeoneering as well while I farm, so I was wondering what are some nice and useful milestones for some skills?

 

Maybe herblore? Summoning? runecrafting? etc.

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I'm looking to train dungeoneering as well while I farm, so I was wondering what are some nice and useful milestones for some skills?

 

Maybe herblore? Summoning? runecrafting? etc.

1) 77 runecrafting for blood runes

2) 70 prayer for piety (92 is even better and 95 is optimum)

3) 75 magic for a decent magic spell (fire wave)

4) 84 herblore (for strong rejuvination potions)

5) 90+ cooking (so you don't burn as much food)

 

You can manage without those levels but having a level like 77 runecrafting definitely does help if your are binding saggy arrows instead of runes (recommended) and the others help make dungeouneering run a little bit smoother aswell.

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  • Author

I'm looking to train dungeoneering as well while I farm, so I was wondering what are some nice and useful milestones for some skills?

 

Maybe herblore? Summoning? runecrafting? etc.

1) 77 runecrafting for blood runes

2) 70 prayer for piety (92 is even better and 95 is optimum)

3) 75 magic for a decent magic spell (fire wave)

4) 84 herblore (for strong rejuvination potions)

5) 90+ cooking (so you don't burn as much food)

 

You can manage without those levels but having a level like 77 runecrafting definitely does help if your are binding saggy arrows instead of runes (recommended) and the others help make dungeouneering run a little bit smoother aswell.

 

Thanks, but do you think 65 rc would suffice? Because going from 60 - 77 rc is going to kill me.

 

What about other skills like fletching/ crafting/ smithing to make armour? Is that actually worthwile, because I heard some people just rush through with a spear/ plate.

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Since you're sorta close, you might want to get 94 magic for veng. I'm in the process of getting it so I just pot up usually.

Yeah, don't bother with getting 77 rc for bloods, usually I only mage like 3 things in a dungeon and it's not all that necessary.

For fletching, you might want to get it to at least 71 for thigat shortbows (longbows are better but that'd be 76) but then again, range isn't that good in dungeoneering so it's not a must-have.

I've never bothered crafting anything so you're fine. You should get 90 att/def though so you can use promethium stuff but as long as you have a gorg spear and platebody bounded, no need to raise smithing. And when you get those levels, you can just join 'dung smith' and someone'll help you make anything you need.

For herblore, I think 73 is a nice stopping point for strong melees and you'll want 84 farming for lycopus.

  • Author

Since you're sorta close, you might want to get 94 magic for veng. I'm in the process of getting it so I just pot up usually.

Yeah, don't bother with getting 77 rc for bloods, usually I only mage like 3 things in a dungeon and it's not all that necessary.

For fletching, you might want to get it to at least 71 for thigat shortbows (longbows are better but that'd be 76) but then again, range isn't that good in dungeoneering so it's not a must-have.

I've never bothered crafting anything so you're fine. You should get 90 att/def though so you can use promethium stuff but as long as you have a gorg spear and platebody bounded, no need to raise smithing. And when you get those levels, you can just join 'dung smith' and someone'll help you make anything you need.

For herblore, I think 73 is a nice stopping point for strong melees and you'll want 84 farming for lycopus.

 

That's what i was looking for thanks!

 

Those levels don't seem too hard, so I guess ill get right to it :^_^:

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