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Farming; don't pay the farmer?


xxtheonexx2

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I was reading over a farming guide and they had a tip saying "Pay farmers except for Calquat, Palm and Yew seeds.'' Is it safe not to pay the farmers for those 3 trees?

 

Because with paying the farmer for yews or magic seeds, the gp per xp are really close, so magics are faster and better. But if i do not have to pay the farmer, yews become alot more cheaper.

 

Any advice? Thanks.

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With yews, I imagine it's because the payment (10 cactus spines) is far too expensive to justify saving a seed (58k currently).

While I'm not sure, I don't think Calquat get diseased very much, though someone would have to verify that. As for palm, the payment's fairly cheap so I'd just pay for it.

Personally I used payments for all my farming- not a money-saving matter, just didn't want to lose exp each day through dying trees.

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As mentioned in zaaps's farming guide, the rough death rate for anything with just supercompost is about 10%. Therefore, you should be only paying for a tree if the payment is less than 10% of the cost of the seed, since you only stand to lose that anyway with supercompost.

 

Of course, massicist brings up an important point: Farming can't be constantly trained and most of the xp comes once or twice a day through tree runs. If you want to guarantee that you runs will be fruitful (mind the pun :rolleyes: ), then just pay them regardless.

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