SuzanneVega Posted July 29, 2010 Share Posted July 29, 2010 A useful modification to this new calculator would be the ability to load your character's stats, like some other calcs do, so that it would indicate what potions you can make, and what ones you cannot. This would make the results more relevant, and also make it a little easier to compare how much more effect you would get from the next rank up of that potion. A different approach could be like so: 1) Load your character's stats. 2) pock a potion type (magic, ranged, melee, defense, stat restore, rejuvenation, gatherer's, artisan's, naturalist's, survivalist's) but not "rank". 3) Click the Tip Me! button. Then the calculator would display a table of all the potions of the selected type, and how many levels you would gain if you used that rank of potion. Because the calculator knows your stats, potions you could not use yet would have a darker background, similar to for example the cooking calculator. This would let you determine how valuable levelling that skill would be to you. You could even extend it to just loading the character stats and calculating the benefits from all potions, both usable and not, and just displaying them in one big table all at once. Controls could either place limits on the display (potion type, usable potions, only the best usable potions) or simply sort by type or level. Cheers Link to comment Share on other sites More sharing options...
All_Bogs Posted July 31, 2010 Share Posted July 31, 2010 Can see this being quite useful, especially for people that like to level dungeoneering on their own. Edit: I attempted to retro-fit the current calculator with this feature, but things got messy rather quickly. I'll try to create it from scratch, but it might take a while. Edit2: Done. Link to comment Share on other sites More sharing options...
lthilqussir Posted September 5, 2010 Share Posted September 5, 2010 if i may make a suggestion, just a thought that i had dont need to use it, but i think it would be a good idea to put the mathamatical equation for figureing out how much a dungeoneering potion would increase the players level at the calculator site as well as in the herbalor section of the dungeoneering skills site as well example of equation weak magic potion with a magic level of say 50 first trun the the 10% into .10 then the equation well equations cuz theres two or three would be 50 * .10=5 + 50 = 55 + 4 = total of 59. just a thought to add that to those to locations i said up above untill you get the calculator problem fixed so people can figure out their total lvl. also i think it should be where you have a list of your skills then you type in your skill levels (or your name) then select the potion that you want then hit enter and next to your skill will be you level without the potion and next to that is your level with the potion. i think its basicly what chicken feather said with the steps 1, 2, 3 thing but the rest is confusing i think but hey im not in his, or her which ever the case may be no offence, mind. well that all the math equation was what i thought of and is the main reason for this posting, and chicken feather if you are reading this and what i said after the equation bit is what u were trying to say or similar then sorry for just retyping what you said. Link to comment Share on other sites More sharing options...
lthilquessir Posted September 6, 2010 Share Posted September 6, 2010 if i may make a suggestion, just a thought that i had dont need to use it, but i think it would be a good idea to put the mathamatical equation for figureing out how much a dungeoneering potion would increase the players level at the calculator site as well as in the herbalor section of the dungeoneering skills site as well example of equation weak magic potion with a magic level of say 50 first trun the the 10% into .10 then the equation well equations cuz theres two or three would be 50 * .10=5 + 50 = 55 + 4 = total of 59. just a thought to add that to those to locations i said up above untill you get the calculator problem fixed so people can figure out their total lvl. also i think it should be where you have a list of your skills then you type in your skill levels (or your name) then select the potion that you want then hit enter and next to your skill will be you level without the potion and next to that is your level with the potion. i think its basicly what chicken feather said with the steps 1, 2, 3 thing but the rest is confusing i think but hey im not in his, or her which ever the case may be no offence, mind. well that all the math equation was what i thought of and is the main reason for this posting, and chicken feather if you are reading this and what i said after the equation bit is what u were trying to say or similar then sorry for just retyping what you said. this is an edit/warning my math is wrong i just tryed it in game and turns out that im off by like 3 levels for some reason it could be that its the Rejuvenation potion and using the equation using prayer.......re-edit i just used the equation using a weak artistan's potion and it is correct equation this equation does not work with figureing out what ur prayer points will be after drinking a potion i think u have to add an additional 3 to the total im not sure so dont quote me on it and dont get mad at me if im wrong cuz im not a math wizard like some people to be honest i suck at math and i hate it. :P Link to comment Share on other sites More sharing options...
All_Bogs Posted September 6, 2010 Share Posted September 6, 2010 The formulas are listed in the Dungeoneering Skills Guide (see here). The calculator has been patched up and is working as intended. Automated skill look-up remains a possible feature that will be added in future. If you have any new things to suggest please make a new topic. Thank you :) Link to comment Share on other sites More sharing options...
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