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Possible bug in max hit calc


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I think there may be a bug in the max hit calc.

 

Description/Repro steps:

 

Click the castle wars brace check box, then click it again. (so that there is no tick in it) The helm, torso and legs menus are faded out and you are unable to select anything from them.

 

Regards,

Samaster

 

Ps, If this isnt the correct place to post this I am sorry.

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I think there may be a bug in the max hit calc.

 

Description/Repro steps:

 

Click the castle wars brace check box, then click it again. (so that there is no tick in it) The helm, torso and legs menus are faded out and you are unable to select anything from them.

 

Regards,

Samaster

 

Ps, If this isnt the correct place to post this I am sorry.

 

Hey, thanks for your submission. This is indeed the right place to post it :)

 

I have identified what caused the calculator to behave so strangely and made a correction. This fix should be live shortly...

 

In the meantime, you can restore 'normal' behaviour and make the helm, torso and leg slots accessible again by (re)selecting the no option in the item set dropdown menu.

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I think there may be a bug in the max hit calc.

 

Description/Repro steps:

 

Click the castle wars brace check box, then click it again. (so that there is no tick in it) The helm, torso and legs menus are faded out and you are unable to select anything from them.

 

Regards,

Samaster

 

Ps, If this isnt the correct place to post this I am sorry.

 

Hey, thanks for your submission. This is indeed the right place to post it :)

 

I have identified what caused the calculator to behave so strangely and made a correction. This fix should be live shortly...

 

In the meantime, you can restore 'normal' behaviour and make the helm, torso and leg slots accessible again by (re)selecting the no option in the item set dropdown menu.

 

 

Awesome, thank you for the quick fix.

 

Regards,

Samaster

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