December 11, 201015 yr Well, my membership ran out recently and I have no intention to re-subscribe until I'm finished with all the stress of college scholarships, scholarship essays, etc. So, I have two questions during my F2P residency: 1) I have roughly ~24m at my disposal, and was wondering what items are best to flip? I have had huge success with foods (and generally all raw materials) but am looking for a greater return per flip. Treasure trail items work well, but with the limit of 2 items:4 hours, it just isn't enough of a yield. Any advice on where the bigger gains are? 2) I plan on training magic after 99 firemaking (~30k logs left), and was wondering the best F2P items to alch? That, combined with tele-grabbing Wines of Zamorak, should add some nice change to my pocket along with hefty magic exp. Any insight is greatly appreciated; thank you in advance! 99 Fletching || 288/309 Quest Points || 99 Cooking || 122 Combat || 99 Defence || 2000+ Total ||16/25 80+'s || 99 Firemaking || 99 Woodcutting || 2011 Goals : All skills 80+ | 99 Magic | 99 Farming | 99 Thieving | 99 Hunter | 99 Range "The Unexamined Life is not worth living" - Socrates
December 11, 201015 yr Try metal bars for merching. As for mage, I'd superheat, faster + smith exp. ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~
December 11, 201015 yr Try metal bars for merching. As for mage, I'd superheat, faster + smith exp.This ^ you might want a coal bag for superheating as well. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
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