nezumisan Posted November 16, 2011 Share Posted November 16, 2011 I always fine calculators useful. It keeps one organized and reduces the element of surprise to a minimal. Your planning calculator is outstanding but may need a small tweak. Would it be possible to add the effect of using URNS were or when allowed? Link to comment Share on other sites More sharing options...
Tecmaster Posted November 17, 2011 Share Posted November 17, 2011 I'll poke one of the calc coders in this general direction and see if he can give you an answer. ;) Owner of the Quest Point Cape Link to comment Share on other sites More sharing options...
GrandZephyr Posted November 17, 2011 Share Posted November 17, 2011 When I looked at the information on urns the amount of XP required to fill an urn doesn't appear to be exact. Currently the estimated amount of XP required to fill an urn is 5*XP Rewarded at Teleport. To use urns with planning/calculation we gotta consider the level requirement of what you're doing so we know if the urn can gain ashes from it, how many ashes you will get in the urn each time you do it and how much XP the urn will give when teleported. I will try to come up with an example and post screenshots. :) Link to comment Share on other sites More sharing options...
All_Bogs Posted November 18, 2011 Share Posted November 18, 2011 Your planning calculator is outstanding but may need a small tweak. Would it be possible to add the effect of using URNS were or when allowed? Hey nezumisan, welcome to the forums, and thank you for your feedback :) Urns are surprisingly difficult to properly add to the current calculator set-up. You can use the "Urns" category to estimate how much XP you will end up with after using a certain amount of urns. This is the best we can do for now. A future update will make it much easier to approximate what the effect of using urns will be. As a rule of thumbs, constantly using urns will grant about 20% extra XP. Link to comment Share on other sites More sharing options...
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