brad1431 Posted May 24, 2013 Share Posted May 24, 2013 Thanks Link to comment Share on other sites More sharing options...
Aiel Posted May 24, 2013 Share Posted May 24, 2013 dw melee, 2h mage, 2h range in that order:last three abilties should be freedom/anticipate/surge for all bars. Add/remove flurry/chain/ricochet for AoE use, and remove stuns if not stun immune. Melee has zerker as an ulti, but I don't put that on bar. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
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