March 29, 200620 yr so i posted this in the suggestion forums but i was the only one there.... mods plz understand i just wanna be heard and posting suggestions on the rs forums is a waste of time becouse they dont care--thnx Very well. Consider reposting this on the Runescape Discussions & Suggestions board ~jaklumen ok....have you ever wanted to go to the wild or duel areana and see people within 5 lvls of you? no one higher or lower? i think i have a good idea on how to make that work you know when you go to log in to a world it tells you how many people are in the world, where the server is ect...i think they should take about 10 worlds 5 f2p and 5 p2p and on each of those worlds put a side note next to the population saying "suggested lvl 50-60" and the other 4 are "20-30" "80+" now i can allready see draw backs in it all, for example if this world has 1500 people in it and 1000 of them are all lvl 60-70 all those people will be training on the same lvl group of monsters....over crowding the word noob would be thrown around....im sure you see.... but that is why there is only 10 worlds with the *suggested* lvl....if you plan to buy things go to a normal world....well yea thats my idea i hope to see some comments...
March 29, 200620 yr too complicated i guess. Currently training all skills to or above 60. Barrows drops: 87 runs done so far. Torag Platebody on 4th run. Guthan Chainskirt on 35th run. Dharok Helm on 45th run. Torag platelegs on 49th run. Ahrim Robeskirt on 86th run.
March 29, 200620 yr Author yea....written really badley i need sleep....ill write it tomorrow maybe it will make more sence...
March 29, 200620 yr I don't think that anyone has a leg heavy enough to kick jagex's [wagon] to make them to do anyting ppl asked for :roll:
March 29, 200620 yr Then they would need to have it for every servers place out there (e.g Australia, New York, London servers etc.) because of the lagg problems. Too much hassle for too little difference for the game. :wink:
March 29, 200620 yr Another problem you'd find would be that the "suggested level" would be completely ignored. You'd find pk'ers (especially BAD pk'ers) would go onto the lower level worlds to try to take advantage. It might work if the worlds would only permit players within certain combat ranges to access them - this might have other possible advantages as well: High Level players would potentially have a world to go to where they aren't continually pestered by "noob" requests (side note before I get flamed - I'm not saying low level players are all noobs, just that most noobs are low levels :) ) Medium Level players would have potentially less threats in the wildy and might have the opportunity to fight things such as the chaos elemental without fear of being pk'd by players over 40 lvls higher Low Level players might find resources easier to obtain as although there would likely be more competition from similar levels the average skills are also likely to be lower. All of the above assumes "normal" skills vs. combat distribution and ignores pures and skill totalers. Personally, I can't see it happening and wouldn't use a world like that myself but hey, there's my $0.02 for ya.
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