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sailing skill, My views


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I've had this idea for a while now here's my ideas on the topic.

 

 

 

I believe this sailing idea could be made into a full blown skill, named sailing or something using construction you can build ships for with to sail. Or, if your construction is not high enough buy ships from others.

 

 

 

Your sailing skill would determine what kind of ships you can use.

 

You would start with tiny little boats, and after raising the skill you

 

gain the ability to command large ships. Also as your skill gets higher

 

you would be able to hire hands for the ships such as a first mate to

 

take care of the ship which you would other wise do yourself. Rooms,

 

and resources such as cannons would also become available with

 

higher lvls.

 

 

 

As far as sea combat goes, you would choose to fight others in a little

 

sort of mini game. It would work like the combat arena or something.

 

Both players would agree to a battle with certain rules, and then have

 

at each other. Players would use cannons to damage other's ships.

 

damaged ships could be repaired but at a slow rate. The effectiveness

 

of the cannons would be determined by a players range of course.

 

After a certain amount of damage is taken a ship can be boarded, by

 

the other player and his crew. A boarded ship is subject to possible fire

 

and of coarse the killing of crew. A player loses if he/she is defeated by the other player or his/her ship is sunken. A sunken ship is can be recoverd at a shipyard but, must be repaired signifigantly. Resources such as cannons would remain on the ship. If a player's construction is

 

not high enough to fix the ship that player can pay another to do the

 

job.

 

 

 

Fishing would also be allowed but only at selected spots. Certain spots

 

would have a higher chance of certain types of fish. For example: If you

 

wanted lobies you would go to the area mostly containing them. If you wanted Sharks you would consider a different area. Fish could aslo be stored in chests available on the ship after a certain sailing level is reached. That way you dont have to keep sailing back to a bank. the chests would only hold a limited amount of fish though.

 

 

 

As far as using the skill to sail to places go, you would only be allowed

 

to land on ports all ready designated. Some would be blocked off, such as tutorial island offcourse. While sailing on your own ship may be free,

 

it will however take longer than sailing on other ships, because you will be

 

actually controlling your ship to the destination.

 

 

 

hope this enlightens the idea and inspires additions.

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