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Ship Wars


darthvox

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I'm suggesting a new mini game which is like a conversion of castlewars. It would again be Zamorak vs Saradomin, but know conquering sea instead of water.

 

There would be 2 modes:CTF and Assasination/Deathmatch.

 

 

 

There would be 3 ships for each team, a flagship, and 2 battleships. The ships would also hold two boats.

 

 

 

When the game starts, the zamorak ships would be on the left side, while the saradomin ships would be on the right. The map would be quite big, and the ships can move around.

 

 

 

Assasination/Deathmatch. The objective of this mode is to either sink all the enemy ships or assasinate the admiral. The admiral position would be the held by the higest lvled player, but he/she could refuse and the position would be held by the next highest lvl player. The admiral can go anywhere, though it is advised that he/she be strongly protected, as if he dies the enemy would score a point. If you dont want to kill the admiral, you can have sink all the ships, which require strategy and teamwork.

 

To sink a ship, you must have the storage deck filled with water.

 

 

 

CTF: You cannot destroy the enemy flagship and there would only be 1 ship. You must get into the storage deck and grab the chest, and return to your ship and place it in your storage deck.

 

 

 

Before each game starts, people would have the oppurtunity to volunteer to be a captain of a ship, it would be in a first come first served basis. The captain would steer the ship, and control 1 cannon on each side of the ship by himself.

 

 

 

The boats in the ships can be used by players to enter the ships by using ropes instead of grappling hooks.

 

 

 

The ships would have three decks, the quarterdeck, which is the top one and where you can attack using ranged stuff, the middle deck, which is where most of the cannons are, and the storage deck, where you respawn and where the supplies are located. The quarter deck would have 4 grappling hooks. When in range, somone can shoot the grappling hook to the other ship, the hook would have a 50% chance of hooking on, if it fails, the shooter would have to wait a few secs for it the reload. Once hooked, melee attackers can board and storm the enemy ship.

 

Mages and Rangers can only shoot to the enemy ship on the top deck, and when stormed by the enemy it is advised to change tactics.

 

 

 

The quarterdeck has 2 cannons on each sides, and the middle deck with 6 on each side.

 

 

 

The cannons can be fired by 1 man, but a crew of 2 is recommended to make it fire faster. First, you must put gunpowder into it, then the cannon ball. There would be an infinite barrel of cannonballs in the middle of the deck. When mannning to cannon, you would be in the 1st person view of the cannon, you can move the gun a bit to the left and right and up and down, when pointing downwards you would be aiming at the storage deck, while pointing upwards you would be aiming at the middle deck. Firing at the enemies cannon would destroy it, if you fire at the spaces between the cannons you may hit some unclucky person that happened to be there. Hitting the storage deck would create holes in the hull, and the ship would sink if the water isnt bailed out, the more holes the faster the water would come in. You could also destroy you enemies cannon when you are in their deck using an explosive. To repair the cannon you must get a toolkit from the storage deck.

 

 

 

Items(all in the storage deck):

 

Bandages, a source of health

 

 

 

Barricade, to slow down an enemy coming down to the botttom decks

 

 

 

Rope, used by people in the boats to get to the ships

 

 

 

Explosives, for destroying barricades and cannons

 

 

 

Cannon ball, can be recived from the barrels in the middle of the middle deck, used to load cannons

 

 

 

Toolkit, for repairng cannons

 

 

 

Bucket, to bail out water

 

 

 

Gunpowder, used to make the cannons work, each container would last 5 shots.

 

 

 

Storming an enemy ship can disrupt them from firing cannons and bailing out water. Every time you die it would be like castle wars execpt you can choose between the 3 ships where to spawn, execpt for CTF where you can only spawn in 1 ship.

 

 

 

 

 

Everytime you win you would get 2 points, you draw 1 point, and nothing if you lose. If you captured a flag in CTF you get 1 point. If you fired the last cannon shot in Deathmatch you get 1 point

 

 

 

Awards:

 

 

 

You can buy a sailor's uniform for 500gp and add stripes or stars showing your rank.

 

 

 

Rank 1 Rookie 3 points

 

 

 

Rank 2 Able seamen 8 points

 

 

 

Rank 3 Junior officer 15 points

 

 

 

Rank 4 Gunnery officer 20 points(must have manned a gun at least 8 times)

 

 

 

Rank 4 Marine 20 points ( must have stormed a ship at least 12 times)

 

 

 

Rank 4 Armourer 20 points (must have repaired a cannon at least 6 times)

 

 

 

Rank 5 Midshipman 45 points(must have held at least 1 of the Rank 4)

 

 

 

Rank 6 Ensign 70 points

 

 

 

Rank 7 Sub-lieutenant 110 points

 

 

 

Rank 8 Lieutenant 170 points

 

 

 

Rank 9 Lieutanant-Commander 250 points

 

 

 

Rank 10 Commander 500 points

 

 

 

Rank 11 Captain 700 points

 

 

 

Rear Admiral 1000 points and you get a cool untradable admiral's hat

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