Liquid_Morph Posted October 28, 2006 Share Posted October 28, 2006 Hey, thought I'd return the gift. ;) Link to comment Share on other sites More sharing options...
Metroid Posted October 28, 2006 Share Posted October 28, 2006 Dude.. that sig is amazing. Easily your best. I have nothing to say about it except I love it! Thank you very much. =D Like I said on MSN, semi-pro quality. Protect the Light... Link to comment Share on other sites More sharing options...
pryomancer Posted October 28, 2006 Share Posted October 28, 2006 Ooh that is nice, Metroid you lucky... man. : Link to comment Share on other sites More sharing options...
piiom2 Posted October 29, 2006 Share Posted October 29, 2006 work on a defined light source, and dim down the sharpness on the render. After you apply a sharpen, use a fade effect. The border also goes against the theme of the rest of the sig contrasting its style. Lastly, try to make it so ones eye knows where to start. Too much is happening, so you start at the lights in the bg and follow the flow of the render, which unfortunatly leads away from the text. overall graphical/digital aspects of it are nice though, so 7.8/10 Link to comment Share on other sites More sharing options...
Liquid_Morph Posted October 29, 2006 Author Share Posted October 29, 2006 -Bump for the Night- Link to comment Share on other sites More sharing options...
lostbutfound Posted October 29, 2006 Share Posted October 29, 2006 we should probably have a rule here about bumping #-o Link to comment Share on other sites More sharing options...
Liquid_Morph Posted October 29, 2006 Author Share Posted October 29, 2006 we should probably have a rule here about bumping #-o Don't post in my thread unless you have something constructive to say. work on a defined light source, and dim down the sharpness on the render. After you apply a sharpen, use a fade effect. The border also goes against the theme of the rest of the sig contrasting its style. Lastly, try to make it so ones eye knows where to start. Too much is happening, so you start at the lights in the bg and follow the flow of the render, which unfortunatly leads away from the text. overall graphical/digital aspects of it are nice though, so 7.8/10 Dim down the sharpness, use a fade effect? You mean lower the opacity on the sharpen layer? Also, I think the border goes perfectly well with it but your entitled to your own opinion I guess. I think that's about as simple as it's gonna get, C4D there, nothing cramped up or messed up, so I dunno how you think it's hard to know for the eye to start. You might think I'm just defending myself but compared to everyone else's opinions and views of the sig including mine your not making much sense. :? Thanks for the input though. Link to comment Share on other sites More sharing options...
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