January 14, 200719 yr u can get it frmon stronghold of security u need at least lvl 60 and full rune i could come w/ u img]http://www.wizards.com/magic/images/whatcolor_isblack.jpg[/img
January 14, 200719 yr i quess u dont want to kno wat creatures u neeed to kill img]http://www.wizards.com/magic/images/whatcolor_isblack.jpg[/img
January 14, 200719 yr There is a guide to the safespots somewhere. The four pieces are dropped, one from each level, by: 1. Minotaur (easy, range/mage over the fence safespot, or melee them inbetween fishing at the river). 2. Flesh Crawler (dedicated melee fighters have a room to the southeast with nothing but crawlers, down the east side is a passage with two, for slow & cautious tactics, there are a one or two safespots as well). 3. Catablepon (getting tough, these guys can hit sixes, as well as weaken). There is a fairly good safespot in the northwest room, but you cab take a bit of a beating getting there, there is also a cover position in the west room (southern edge), but that only works when they are non-aggressive. 4. Ankou (they can hit 8's). An effective safespot (with occasional incursions if you mistime it) in the south, second room in to the west). They are undead, so crumble undead can be used. To the north of the entrance, is the preferred melee room, Ankou and nothing else... step through the door, and step back out if in trouble. Melee with an iron pure there is tough, on river food (trout/Salmon) and with a Rune Scimmy, you're looking at one or two at the most, per load of food. I always do the Stronghold with: Axe (smithed, I take mithril because I can), feathers (100-200), fly fishing rod, tinderbox - those 4 spaces are dedicated to replenishing food after a run, without banking. Actually, Peksa (helm shop) has a fire, so the axe and tinderbox could be left out.
January 14, 200719 yr its stupid that you cant trade the peices, cus i get around 10 left skull halves evry trip from ankous.
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