nhp_4_lyfe Posted September 30, 2005 Share Posted September 30, 2005 well it came to my mind that if a certain sell can cast more damage depending on the monters. example:- -fire is weak against water -water is weak against lightining etc.. what do you think? any opinions is welcomed :P Nighthawkpro(level-126) Link to comment Share on other sites More sharing options...
archimage_a Posted September 30, 2005 Share Posted September 30, 2005 Its a tryed concept, but could it be wide spread on runescape? no IT would be a mini game of some sort, otherwise certain people darting around with normal weapons would get annoyed when they take 5 minutes to kill something when you take 1sec. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
nhp_4_lyfe Posted September 30, 2005 Author Share Posted September 30, 2005 while the kill rate can a few sec faster than normal? Nighthawkpro(level-126) Link to comment Share on other sites More sharing options...
archimage_a Posted September 30, 2005 Share Posted September 30, 2005 It will be a mini game if ever released, because of the sheer thinckness of most of the people on runescape....and the fact that it would introduce an entirely new range of weapons http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Raichase Posted September 30, 2005 Share Posted September 30, 2005 It will be a mini game if ever released, because of the sheer thinckness of most of the people on runescape.... I'm just gunna stop you here. Great point, I like that. Seriously, thats the first time I've agreed with you :). Besides, this would make the game like Pokemon where you fight the monsters. *Raichase wields pokeball* "Go.... Ice Giant!" *Opponent uses Fire Giant* "Aww crap" :lol: :lol: :lol: Raichase, quit Runescape. Time issues really, nothing against the game itself. Something had to go, and it happened to be the addictive game that costs money to enjoy :) Best of luck to all of my friends here! Link to comment Share on other sites More sharing options...
archimage_a Posted October 1, 2005 Share Posted October 1, 2005 Yay. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
kll29 Posted October 16, 2005 Share Posted October 16, 2005 I think there might be plans for this at Jagex looking at the mages walking south of Fally. Invulnerable for certain spells; Earth Mages resist earth spells, Water Mages water spells etc. I think the Slayer Skill works somewhat the same, some monster can only be killed with certain weapons. if weapon used=draglong, on=icewarrior, then maxhit=12 if weapon used=dragmace, on=icewarrior,then maxhit=20 They could easily give advantages to certain weapons by in- or decreasing the max hit. Still it would get somewhat Pikachu. Woot, woott...teach us uncle kll... Link to comment Share on other sites More sharing options...
blackrazor Posted October 23, 2005 Share Posted October 23, 2005 I like the basic idea, here's my take on it: Most monsters (including humans) would remain type neutral. Some monster would have an elemental type, for example: Earth: Moss Giant, Green Dragon, Zombie, Skeleton Air: Black Dragon, Ghost, Lesser Demon, Greater Demon, Imp Fire: Fire Giant, Red Dragon Water: Ice Giant, Blue Dragon, Ice Warrior Smithed weapons and fletched bows (no dragon, quest, or barrows stuff) can be enchanted with an element, by combining it with the corresponding earth, air, fire, or water talisman. Mages can use their elemental spells for the same elemental advantage, naturally. Air attacks do 50% extra vs. water, 50% less vs. air, and normal to earth and fire. Fire attacks do 50% extra vs. earth, 50% less vs. fire, and normal to water and air. Earth attacks do 50% extra vs. air, 50% less vs. earth, and normal to fire and water. Water attacks do 50% extra vs. fire, 50% less vs. water, and normal to air and earth. Link to comment Share on other sites More sharing options...
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